Drakaniaverse
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2024-01-03T01:49:38Z
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Welcome to Miraheze!
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== Welcome to {{SITENAME}}! ==
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21236ac3f8d65e5563b6da6b70815ca6bf1e6616
2
1
2024-01-03T03:18:31Z
DamianQ
2
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
Drakaniaverse is a multiverse of worlds created since 2013, mainly via Gothic Multiplayer service, by just a couple of friends. However over the years it began to evolve and now it's time to expand it even more.
=== Gothic Multiplayer ===
[[Gothic Multiplayer]], and [[Gothic 2 Online]], are modifications allowing for multiplayer experience in classic RPG - Gothic by Piranha Bytes. Users can script their own servers, ranging mainly from gamemodes like Deathmatch, Role-Play and MMORPG.
=== Drakania ===
"Kingdom of Drakania" was the very first Gothic Multiplayer Role-Play server created by DamianQ (at the time known as "Gomez") and the name was used the most throughout the years, hence 'Drakaniaverse'.
== Expansion ==
Expanding the universe is simple. You can create or maintain pages for characters, locations, guilds, et cetera.
== Wiki ==
So yeah, this wiki is just starting, but I hope to be able to add more extensions, change visuals, just make using this comfortable, be it with simple reading the pages or contributing to maintaining them.
db566feb368b39166fe4d2d7d48a089c0eb11069
Arkhan Qualshy
0
2
3
2024-01-03T21:51:43Z
DamianQ
2
Arkhan Qualshy Character Card
wikitext
text/x-wiki
{{CharacterTemplate
| title=Arkhan Qualshy
| image=Arkhan_S1.png
| image_desc=Arkhan Qualshy ([[Morgrad Prime]])
| alias=Arkhan from Drakania
| origin=[[Isle of Drakania]]
| residence=[[Arkhan's House]], [[Myrtana]]
| age=48 ([[Year 795]])
| religion=[[Ignisnia]], [[Adanos]]
| status=Alive
| race=[[Human]]
| gender=Male
| height=188cm
| eye_color=Black
| hair_color=Black
| family=[[Qualshy Family]]<br>[[Sinister Cruz]] (adopted son, alive)<br>[[Bartired Qualshy]] (brother, unknown)<br>[[Brom Qualshy]] (father, deceased)<br>[[Selena Qualshy]] (mother, deceased)
| factions=None
}}'''Arkhan Qualshy''' to protagonista noweli [[Insygnia_(Nowela)|Insygnia]], a także pierwsza wykreowana postać Damiana. Jest jednym z ostatnich potomków [[Ród Qualshy|Rodu Qualshy]].
== Personality ==
Calm, attentive, but above all intelligent. He pretends high optimism, but is distrustful of mortal beings, despising them and especially hating humans. He always pursues his chosen goal, learns quickly and always finds a way out of situations. He is distinguished by his secrecy and rarely talks to others. He almost never introduces himself, although he is proud of who he is. He also often spends time honing his skills - he is a perfectionist. He is reluctant to use his mystical abilities because he knows that then others might reject and hate him.
Despite his attitude toward others, when his comrades or family are in danger, he is able to abandon even the most important tasks and break all rules just to help them.
== Abilities ==
*Above-average physical abilities - compared to most humans, he is much stronger, faster and more durable
*Expert in hand-to-hand combat - he excels in unarmed combat
*Fencing master - the only person who has defeated him is [[Sinister Cruz]], whom he also trained himself
*Fast learning - he can quickly adapt and learn in short time
*Pervasive intellect - he is very intelligent and is rarely wrong in the decisions he makes
*Huge reserves of magical energy - like everyone in the Qualshy family, he has near infinite supply of magical energy
== History ==
Arkhan was born on [[Isle of Drakania]] - a small island located near the [[Greit Kingdom]]. Despite coming from a well-known and gifted family, he did not display worthy skills. He had learning difficulties, could not read maps, count well, fight, use a bow, or control magic - which was the domain of this family. Despite his best efforts, he did not improve. He was ridiculed by other residents, which defamed his family. The nail in the coffin was when his mother and newborn brother were taken from him. Since then, he closed himself off and developed a hatred for other people.
At the age of 12, he decided to work on himself. He ran away from home, taking only a few books, and holed up deep in unexplored forests. Being alone, in the wilderness, he learned how to make simple weapons and also how to use them and magic, while he made up for his learning problems with the books he took from home. He learned a lot about nature, about plants and animals, as well as about his own body, as he often meditated under each evening. Until one night, [[Adanos]] revealed himself to him, simply saying - "It's time to go back, Arkhan Qualshy."
Arkhan has returned, after five years on the run. He told everything to his family, but did not mention Adanos. Despite his adult age, he asked to repeat his studies from the beginning. In the end, he surpassed all his teachers, but there was still a long way to go - especially in mastering magic and the sword.
Eight years of study passed, but a problem arose on the island - the plague. Arkhan's father, [[Brom Qualshy|Brom]], along with several [[Drakania Council|Councillors]], used their power to stop it, but it was pointless. People were dying drastically fast, so the survivors decided to flee the island while it was still possible. Brom gave his [[Ring of Power|Ring]] Arkhan, telling him to learn to control it. The moment the young man touched the artifact, its power wrapped the boy like a barrier. The councilors activated a teleportation spell to the Second Continent, but just as it was about to happen, Brom stepped out of the circle and smiled at his son as he disappeared. He then ran toward the center of the island. Arkhan could only look toward the sea, where Drakania was barely visible on the horizon. A moment later, there was an explosion so huge that it's force can still be felt today, on the Second Continent. The ring in Arkhan's hand lost it's luster as the visual traces of the energy explosion disappeared. The connection to Brom Qualshy's energy was severed.
Arkhan couldn't get over his loneliness for several weeks. He fled from the people of Drakania and wandered in the mountains until he crossed over to the other side - to [[Grand Kingdom|Continent]]. Exhausted, he went where his instincts told him to go - to [[Nordmar]]. He stayed away from civilization, walking constantly through forests and wilderness. At the border he fell unconscious, and the next day he woke up in the [[Clan of Truth|Innos Monastery]]. He decided to stay and learn about the culture of the local people, as well as their religion, since other deities were believed on Drakania instead.
...
== Ciekawostki ==
* In fact, I don't know if Arkhan is my first character. What I do know is that he is the first one I have accepted and to whom I have devoted the most time.
* ...
c66e2a017b7b6b764b84a91f70fa1e4778ba4f26
4
3
2024-01-03T21:53:05Z
DamianQ
2
am st00pid, don't look
wikitext
text/x-wiki
{{CharacterTemplate
| title=Arkhan Qualshy
| image=Arkhan_S1.png
| image_desc=Arkhan Qualshy ([[Morgrad Prime]])
| alias=Arkhan from Drakania
| origin=[[Isle of Drakania]]
| residence=[[Arkhan's House]], [[Myrtana]]
| age=48 ([[Year 795]])
| religion=[[Ignisnia]], [[Adanos]]
| status=Alive
| race=[[Human]]
| gender=Male
| height=188cm
| eye_color=Black
| hair_color=Black
| family=[[Qualshy Family]]<br>[[Sinister Cruz]] (adopted son, alive)<br>[[Bartired Qualshy]] (brother, unknown)<br>[[Brom Qualshy]] (father, deceased)<br>[[Selena Qualshy]] (mother, deceased)
| factions=None
}}'''Arkhan Qualshy''' is the protagonist of the novel [[Insignia_(Novel)|Insignia]], and the first fully-fledged character by Damian. He is one of the last descendants of the [[Qualshy Family]].
== Personality ==
Calm, attentive, but above all intelligent. He pretends high optimism, but is distrustful of mortal beings, despising them and especially hating humans. He always pursues his chosen goal, learns quickly and always finds a way out of situations. He is distinguished by his secrecy and rarely talks to others. He almost never introduces himself, although he is proud of who he is. He also often spends time honing his skills - he is a perfectionist. He is reluctant to use his mystical abilities because he knows that then others might reject and hate him.
Despite his attitude toward others, when his comrades or family are in danger, he is able to abandon even the most important tasks and break all rules just to help them.
== Abilities ==
*Above-average physical abilities - compared to most humans, he is much stronger, faster and more durable
*Expert in hand-to-hand combat - he excels in unarmed combat
*Fencing master - the only person who has defeated him is [[Sinister Cruz]], whom he also trained himself
*Fast learning - he can quickly adapt and learn in short time
*Pervasive intellect - he is very intelligent and is rarely wrong in the decisions he makes
*Huge reserves of magical energy - like everyone in the Qualshy family, he has near infinite supply of magical energy
== History ==
Arkhan was born on [[Isle of Drakania]] - a small island located near the [[Greit Kingdom]]. Despite coming from a well-known and gifted family, he did not display worthy skills. He had learning difficulties, could not read maps, count well, fight, use a bow, or control magic - which was the domain of this family. Despite his best efforts, he did not improve. He was ridiculed by other residents, which defamed his family. The nail in the coffin was when his mother and newborn brother were taken from him. Since then, he closed himself off and developed a hatred for other people.
At the age of 12, he decided to work on himself. He ran away from home, taking only a few books, and holed up deep in unexplored forests. Being alone, in the wilderness, he learned how to make simple weapons and also how to use them and magic, while he made up for his learning problems with the books he took from home. He learned a lot about nature, about plants and animals, as well as about his own body, as he often meditated under each evening. Until one night, [[Adanos]] revealed himself to him, simply saying - "It's time to go back, Arkhan Qualshy."
Arkhan has returned, after five years on the run. He told everything to his family, but did not mention Adanos. Despite his adult age, he asked to repeat his studies from the beginning. In the end, he surpassed all his teachers, but there was still a long way to go - especially in mastering magic and the sword.
Eight years of study passed, but a problem arose on the island - the plague. Arkhan's father, [[Brom Qualshy|Brom]], along with several [[Drakania Council|Councillors]], used their power to stop it, but it was pointless. People were dying drastically fast, so the survivors decided to flee the island while it was still possible. Brom gave his [[Ring of Power|Ring]] Arkhan, telling him to learn to control it. The moment the young man touched the artifact, its power wrapped the boy like a barrier. The councilors activated a teleportation spell to the Second Continent, but just as it was about to happen, Brom stepped out of the circle and smiled at his son as he disappeared. He then ran toward the center of the island. Arkhan could only look toward the sea, where Drakania was barely visible on the horizon. A moment later, there was an explosion so huge that it's force can still be felt today, on the Second Continent. The ring in Arkhan's hand lost it's luster as the visual traces of the energy explosion disappeared. The connection to Brom Qualshy's energy was severed.
Arkhan couldn't get over his loneliness for several weeks. He fled from the people of Drakania and wandered in the mountains until he crossed over to the other side - to [[Grand Kingdom|Continent]]. Exhausted, he went where his instincts told him to go - to [[Nordmar]]. He stayed away from civilization, walking constantly through forests and wilderness. At the border he fell unconscious, and the next day he woke up in the [[Clan of Truth|Innos Monastery]]. He decided to stay and learn about the culture of the local people, as well as their religion, since other deities were believed on Drakania instead.
...
== Ciekawostki ==
* In fact, I don't know if Arkhan is my first character. What I do know is that he is the first one I have accepted and to whom I have devoted the most time.
* ...
2ecba191be58944612cc520cfde91478f0648702
13
4
2024-01-03T23:55:54Z
DamianQ
2
wikitext
text/x-wiki
{{CharacterTemplate
| title=Arkhan Qualshy
| image=Arkhan_S1.png
| image_desc=Arkhan Qualshy ([[Morgrad Prime]])
| alias=Arkhan from Drakania
| origin=[[Isle of Drakania]]
| residence=[[Arkhan's House]], [[Myrtana]]
| age=48 ([[Year 795]])
| religion=[[Ignisnia]], [[Adanos]]
| status=Alive
| race=[[Human]]
| gender=Male
| height=188cm
| eye_color=Black
| hair_color=Black
| family=[[Qualshy Family]]<br>[[Sinister Cruz]] (adopted son, alive)<br>[[Bartired Qualshy]] (brother, unknown)<br>[[Brom Qualshy]] (father, deceased)<br>[[Selena Qualshy]] (mother, deceased)
| factions=None
}}'''Arkhan Qualshy''' is the protagonist of the novel [[Insignia_(Novel)|Insignia]], and the first fully-fledged character by Damian. He is one of the last descendants of the [[Qualshy Family]].
== Personality ==
Calm, attentive, but above all intelligent. He pretends high optimism, but is distrustful of mortal beings, despising them and especially hating humans. He always pursues his chosen goal, learns quickly and always finds a way out of situations. He is distinguished by his secrecy and rarely talks to others. He almost never introduces himself, although he is proud of who he is. He also often spends time honing his skills - he is a perfectionist. He is reluctant to use his mystical abilities because he knows that then others might reject and hate him.
Despite his attitude toward others, when his comrades or family are in danger, he is able to abandon even the most important tasks and break all rules just to help them.
== Abilities ==
*Above-average physical abilities - compared to most humans, he is much stronger, faster and more durable
*Expert in hand-to-hand combat - he excels in unarmed combat
*Fencing master - the only person who has defeated him is [[Sinister Cruz]], whom he also trained himself
*Fast learning - he can quickly adapt and learn in short time
*Pervasive intellect - he is very intelligent and is rarely wrong in the decisions he makes
*Huge reserves of magical energy - like everyone in the Qualshy family, he has near infinite supply of magical energy
== History ==
Arkhan was born on [[Isle of Drakania]] - a small island located near the [[Greit Kingdom]]. Despite coming from a well-known and gifted family, he did not display worthy skills. He had learning difficulties, could not read maps, count well, fight, use a bow, or control magic - which was the domain of this family. Despite his best efforts, he did not improve. He was ridiculed by other residents, which defamed his family. The nail in the coffin was when his mother and newborn brother were taken from him. Since then, he closed himself off and developed a hatred for other people.
At the age of 12, he decided to work on himself. He ran away from home, taking only a few books, and holed up deep in unexplored forests. Being alone, in the wilderness, he learned how to make simple weapons and also how to use them and magic, while he made up for his learning problems with the books he took from home. He learned a lot about nature, about plants and animals, as well as about his own body, as he often meditated under each evening. Until one night, [[Adanos]] revealed himself to him, simply saying - "It's time to go back, Arkhan Qualshy."
Arkhan has returned, after five years on the run. He told everything to his family, but did not mention Adanos. Despite his adult age, he asked to repeat his studies from the beginning. In the end, he surpassed all his teachers, but there was still a long way to go - especially in mastering magic and the sword.
Eight years of study passed, but a problem arose on the island - the plague. Arkhan's father, [[Brom Qualshy|Brom]], along with several [[Drakania Council|Councillors]], used their power to stop it, but it was pointless. People were dying drastically fast, so the survivors decided to flee the island while it was still possible. Brom gave his [[Ring of Power|Ring]] Arkhan, telling him to learn to control it. The moment the young man touched the artifact, its power wrapped the boy like a barrier. The councilors activated a teleportation spell to the Second Continent, but just as it was about to happen, Brom stepped out of the circle and smiled at his son as he disappeared. He then ran toward the center of the island. Arkhan could only look toward the sea, where Drakania was barely visible on the horizon. A moment later, there was an explosion so huge that it's force can still be felt today, on the Second Continent. The ring in Arkhan's hand lost it's luster as the visual traces of the energy explosion disappeared. The connection to Brom Qualshy's energy was severed.
Arkhan couldn't get over his loneliness for several weeks. He fled from the people of Drakania and wandered in the mountains until he crossed over to the other side - to [[Grand Kingdom|Continent]]. Exhausted, he went where his instincts told him to go - to [[Nordmar]]. He stayed away from civilization, walking constantly through forests and wilderness. At the border he fell unconscious, and the next day he woke up in the [[Clan of Truth|Innos Monastery]]. He decided to stay and learn about the culture of the local people, as well as their religion, since other deities were believed on Drakania instead.
...
== Trivia ==
* In fact, I don't know if Arkhan is my first character. What I do know is that he is the first one I have accepted and to whom I have devoted the most time.
* ...
944ff0a7d1fda24f8f39460362b456da6d7456c5
20
13
2024-01-04T00:30:51Z
DamianQ
2
wikitext
text/x-wiki
{{CharacterTemplate
| title=Arkhan Qualshy
| image=Arkhan_S1.png
| image_desc=Arkhan Qualshy ([[Morgrad Prime]])
| alias=Arkhan from Drakania
| origin=[[Isle of Drakania]]
| residence=[[Arkhan's House]], [[Myrtana]]
| age=48 ([[Year 795]])
| religion=[[Ignisnia]], [[Adanos]]
| status=Alive
| race=[[Human]]
| gender=Male
| height=188cm
| eye_color=Black
| hair_color=Black
| family=[[Qualshy Family]]<br>[[Sinister Cruz]] (adopted son, alive)<br>[[Bartired Qualshy]] (brother, unknown)<br>[[Brom Qualshy]] (father, deceased)<br>[[Selena Qualshy]] (mother, deceased)
| factions=None
}}'''Arkhan Qualshy''' is the protagonist of the novel [[Insignia_(Novel)|Insignia]], and the first fully-fledged character by Damian. He is one of the last descendants of the [[Qualshy Family]].
== Personality ==
Calm, attentive, but above all intelligent. He pretends high optimism, but is distrustful of mortal beings, despising them and especially hating humans. He always pursues his chosen goal, learns quickly and always finds a way out of situations. He is distinguished by his secrecy and rarely talks to others. He almost never introduces himself, although he is proud of who he is. He also often spends time honing his skills - he is a perfectionist. He is reluctant to use his mystical abilities because he knows that then others might reject and hate him.
Despite his attitude toward others, when his comrades or family are in danger, he is able to abandon even the most important tasks and break all rules just to help them.
== Abilities ==
*'''Above-average physical abilities -''' compared to most humans, he is much stronger, faster and more durable
*'''Expert in hand-to-hand combat -''' he excels in unarmed combat
*'''Fencing master -''' the only person who has defeated him is [[Sinister Cruz]], whom he also trained himself
*'''Fast learning -''' he can quickly adapt and learn in short time
*'''Pervasive intellect -''' he is very intelligent and is rarely wrong in the decisions he makes
*'''Huge reserves of magical energy -''' like everyone in the Qualshy family, he has near infinite supply of magical energy
== History ==
Arkhan was born on [[Isle of Drakania]] - a small island located near the [[Greit Kingdom]]. Despite coming from a well-known and gifted family, he did not display worthy skills. He had learning difficulties, could not read maps, count well, fight, use a bow, or control magic - which was the domain of this family. Despite his best efforts, he did not improve. He was ridiculed by other residents, which defamed his family. The nail in the coffin was when his mother and newborn brother were taken from him. Since then, he closed himself off and developed a hatred for other people.
At the age of 12, he decided to work on himself. He ran away from home, taking only a few books, and holed up deep in unexplored forests. Being alone, in the wilderness, he learned how to make simple weapons and also how to use them and magic, while he made up for his learning problems with the books he took from home. He learned a lot about nature, about plants and animals, as well as about his own body, as he often meditated under each evening. Until one night, [[Adanos]] revealed himself to him, simply saying - "It's time to go back, Arkhan Qualshy."
Arkhan has returned, after five years on the run. He told everything to his family, but did not mention Adanos. Despite his adult age, he asked to repeat his studies from the beginning. In the end, he surpassed all his teachers, but there was still a long way to go - especially in mastering magic and the sword.
Eight years of study passed, but a problem arose on the island - the plague. Arkhan's father, [[Brom Qualshy|Brom]], along with several [[Drakania Council|Councillors]], used their power to stop it, but it was pointless. People were dying drastically fast, so the survivors decided to flee the island while it was still possible. Brom gave his [[Ring of Power|Ring]] Arkhan, telling him to learn to control it. The moment the young man touched the artifact, its power wrapped the boy like a barrier. The councilors activated a teleportation spell to the Second Continent, but just as it was about to happen, Brom stepped out of the circle and smiled at his son as he disappeared. He then ran toward the center of the island. Arkhan could only look toward the sea, where Drakania was barely visible on the horizon. A moment later, there was an explosion so huge that it's force can still be felt today, on the Second Continent. The ring in Arkhan's hand lost it's luster as the visual traces of the energy explosion disappeared. The connection to Brom Qualshy's energy was severed.
Arkhan couldn't get over his loneliness for several weeks. He fled from the people of Drakania and wandered in the mountains until he crossed over to the other side - to [[Grand Kingdom|Continent]]. Exhausted, he went where his instincts told him to go - to [[Nordmar]]. He stayed away from civilization, walking constantly through forests and wilderness. At the border he fell unconscious, and the next day he woke up in the [[Clan of Truth|Innos Monastery]]. He decided to stay and learn about the culture of the local people, as well as their religion, since other deities were believed on Drakania instead.
...
== Trivia ==
*In fact, I don't know if Arkhan is my first character. What I do know is that he is the first one I have accepted and to whom I have devoted the most time.
*...
22aa989645a36786eb3f45b41503400cb3ff304d
22
20
2024-01-04T00:38:31Z
DamianQ
2
wikitext
text/x-wiki
{{CharacterTemplate
| title=Arkhan Qualshy
| image=Arkhan_S1.png
| image_desc=Arkhan Qualshy ([[Morgrad Prime]])
| alias=Arkhan from Drakania
| origin=[[Isle of Drakania]]
| residence=[[Arkhan's House]], [[Myrtana]]
| age=48 ([[Year 795]])
| religion=[[Ignisnia]], [[Adanos]]
| status=Alive
| race=[[Human]]
| gender=Male
| height=188cm
| eye_color=Black
| hair_color=Black
| family=[[Qualshy Family]]<br>[[Sinister Cruz]] (adopted son, alive)<br>[[Bartired Qualshy]] (brother, alive)<br>[[Brom Qualshy]] (father, deceased)<br>[[Selena Qualshy]] (mother, deceased)
| factions=None
}}'''Arkhan Qualshy''' is the protagonist of the novel [[Insignia_(Novel)|Insignia]], and the first fully-fledged character by Damian. He is one of the last descendants of the [[Qualshy Family]].
== Personality ==
Calm, attentive, but above all intelligent. He pretends high optimism, but is distrustful of mortal beings, despising them and especially hating humans. He always pursues his chosen goal, learns quickly and always finds a way out of situations. He is distinguished by his secrecy and rarely talks to others. He almost never introduces himself, although he is proud of who he is. He also often spends time honing his skills - he is a perfectionist. He is reluctant to use his mystical abilities because he knows that then others might reject and hate him.
Despite his attitude toward others, when his comrades or family are in danger, he is able to abandon even the most important tasks and break all rules just to help them.
== Abilities ==
*'''Above-average physical abilities -''' compared to most humans, he is much stronger, faster and more durable
*'''Expert in hand-to-hand combat -''' he excels in unarmed combat
*'''Fencing master -''' the only person who has defeated him is [[Sinister Cruz]], whom he also trained himself
*'''Fast learning -''' he can quickly adapt and learn in short time
*'''Pervasive intellect -''' he is very intelligent and is rarely wrong in the decisions he makes
*'''Huge reserves of magical energy -''' like everyone in the Qualshy family, he has near infinite supply of magical energy
== History ==
Arkhan was born on [[Isle of Drakania]] - a small island located near the [[Greit Kingdom]]. Despite coming from a well-known and gifted family, he did not display worthy skills. He had learning difficulties, could not read maps, count well, fight, use a bow, or control magic - which was the domain of this family. Despite his best efforts, he did not improve. He was ridiculed by other residents, which defamed his family. The nail in the coffin was when his mother and newborn brother were taken from him. Since then, he closed himself off and developed a hatred for other people.
At the age of 12, he decided to work on himself. He ran away from home, taking only a few books, and holed up deep in unexplored forests. Being alone, in the wilderness, he learned how to make simple weapons and also how to use them and magic, while he made up for his learning problems with the books he took from home. He learned a lot about nature, about plants and animals, as well as about his own body, as he often meditated under each evening. Until one night, [[Adanos]] revealed himself to him, simply saying - "It's time to go back, Arkhan Qualshy."
Arkhan has returned, after five years on the run. He told everything to his family, but did not mention Adanos. Despite his adult age, he asked to repeat his studies from the beginning. In the end, he surpassed all his teachers, but there was still a long way to go - especially in mastering magic and the sword.
Eight years of study passed, but a problem arose on the island - the plague. Arkhan's father, [[Brom Qualshy|Brom]], along with several [[Drakania Council|Councillors]], used their power to stop it, but it was pointless. People were dying drastically fast, so the survivors decided to flee the island while it was still possible. Brom gave his [[Ring of Power|Ring]] Arkhan, telling him to learn to control it. The moment the young man touched the artifact, its power wrapped the boy like a barrier. The councilors activated a teleportation spell to the Second Continent, but just as it was about to happen, Brom stepped out of the circle and smiled at his son as he disappeared. He then ran toward the center of the island. Arkhan could only look toward the sea, where Drakania was barely visible on the horizon. A moment later, there was an explosion so huge that it's force can still be felt today, on the Second Continent. The ring in Arkhan's hand lost it's luster as the visual traces of the energy explosion disappeared. The connection to Brom Qualshy's energy was severed.
Arkhan couldn't get over his loneliness for several weeks. He fled from the people of Drakania and wandered in the mountains until he crossed over to the other side - to [[Grand Kingdom|Continent]]. Exhausted, he went where his instincts told him to go - to [[Nordmar]]. He stayed away from civilization, walking constantly through forests and wilderness. At the border he fell unconscious, and the next day he woke up in the [[Clan of Truth|Innos Monastery]]. He decided to stay and learn about the culture of the local people, as well as their religion, since other deities were believed on Drakania instead.
...
== Trivia ==
*In fact, I don't know if Arkhan is my first character. What I do know is that he is the first one I have accepted and to whom I have devoted the most time.
*...
e47ed87e9c9ed447dbe39addd0454c9c80b7e632
23
22
2024-01-04T00:40:32Z
DamianQ
2
wikitext
text/x-wiki
{{CharacterTemplate
| title=Arkhan Qualshy
| image=Arkhan_S1.png
| image_desc=Arkhan Qualshy ([[Morgrad Prime]])
| alias=Arkhan from Drakania, Kharim
| origin=[[Isle of Drakania]], [[Greit Kingdom]]
| residence=[[Arkhan's House]], [[Myrtana]]
| age=48 ([[Year 795]])
| religion=[[Ignisnia]], [[Adanos]]
| status=Alive
| race=[[Human]]
| gender=Male
| height=188cm
| eye_color=Black
| hair_color=Black
| family=[[Qualshy Family]]<br>[[Sinister Cruz]] (adopted son, alive)<br>[[Bartired Qualshy]] (brother, alive)<br>[[Brom Qualshy]] (father, deceased)<br>[[Selena Qualshy]] (mother, deceased)
| factions=None
}}'''Arkhan Qualshy''' is the protagonist of the novel [[Insignia_(Novel)|Insignia]], and the first fully-fledged character by Damian. He is one of the last descendants of the [[Qualshy Family]].
== Personality ==
Calm, attentive, but above all intelligent. He pretends high optimism, but is distrustful of mortal beings, despising them and especially hating humans. He always pursues his chosen goal, learns quickly and always finds a way out of situations. He is distinguished by his secrecy and rarely talks to others. He almost never introduces himself, although he is proud of who he is. He also often spends time honing his skills - he is a perfectionist. He is reluctant to use his mystical abilities because he knows that then others might reject and hate him.
Despite his attitude toward others, when his comrades or family are in danger, he is able to abandon even the most important tasks and break all rules just to help them.
== Abilities ==
*'''Above-average physical abilities -''' compared to most humans, he is much stronger, faster and more durable
*'''Expert in hand-to-hand combat -''' he excels in unarmed combat
*'''Fencing master -''' the only person who has defeated him is [[Sinister Cruz]], whom he also trained himself
*'''Fast learning -''' he can quickly adapt and learn in short time
*'''Pervasive intellect -''' he is very intelligent and is rarely wrong in the decisions he makes
*'''Huge reserves of magical energy -''' like everyone in the Qualshy family, he has near infinite supply of magical energy
== History ==
Arkhan was born on [[Isle of Drakania]] - a small island located near the [[Greit Kingdom]]. Despite coming from a well-known and gifted family, he did not display worthy skills. He had learning difficulties, could not read maps, count well, fight, use a bow, or control magic - which was the domain of this family. Despite his best efforts, he did not improve. He was ridiculed by other residents, which defamed his family. The nail in the coffin was when his mother and newborn brother were taken from him. Since then, he closed himself off and developed a hatred for other people.
At the age of 12, he decided to work on himself. He ran away from home, taking only a few books, and holed up deep in unexplored forests. Being alone, in the wilderness, he learned how to make simple weapons and also how to use them and magic, while he made up for his learning problems with the books he took from home. He learned a lot about nature, about plants and animals, as well as about his own body, as he often meditated under each evening. Until one night, [[Adanos]] revealed himself to him, simply saying - "It's time to go back, Arkhan Qualshy."
Arkhan has returned, after five years on the run. He told everything to his family, but did not mention Adanos. Despite his adult age, he asked to repeat his studies from the beginning. In the end, he surpassed all his teachers, but there was still a long way to go - especially in mastering magic and the sword.
Eight years of study passed, but a problem arose on the island - the plague. Arkhan's father, [[Brom Qualshy|Brom]], along with several [[Drakania Council|Councillors]], used their power to stop it, but it was pointless. People were dying drastically fast, so the survivors decided to flee the island while it was still possible. Brom gave his [[Ring of Power|Ring]] Arkhan, telling him to learn to control it. The moment the young man touched the artifact, its power wrapped the boy like a barrier. The councilors activated a teleportation spell to the Second Continent, but just as it was about to happen, Brom stepped out of the circle and smiled at his son as he disappeared. He then ran toward the center of the island. Arkhan could only look toward the sea, where Drakania was barely visible on the horizon. A moment later, there was an explosion so huge that it's force can still be felt today, on the Second Continent. The ring in Arkhan's hand lost it's luster as the visual traces of the energy explosion disappeared. The connection to Brom Qualshy's energy was severed.
Arkhan couldn't get over his loneliness for several weeks. He fled from the people of Drakania and wandered in the mountains until he crossed over to the other side - to [[Grand Kingdom|Continent]]. Exhausted, he went where his instincts told him to go - to [[Nordmar]]. He stayed away from civilization, walking constantly through forests and wilderness. At the border he fell unconscious, and the next day he woke up in the [[Clan of Truth|Innos Monastery]]. He decided to stay and learn about the culture of the local people, as well as their religion, since other deities were believed on Drakania instead.
...
== Trivia ==
*In fact, I don't know if Arkhan is my first character. What I do know is that he is the first one I have accepted and to whom I have devoted the most time.
*...
01f4dded0b8b7e3f3fa5a3d8aa8e105a19461d52
26
23
2024-01-04T00:45:51Z
DamianQ
2
wikitext
text/x-wiki
{{CharacterTemplate
| title=Arkhan Qualshy
| image=Arkhan_S1.png
| image_desc=Arkhan Qualshy ([[Morgrad Prime]])
| alias=Arkhan from Drakania, Kharim
| origin=[[Isle of Drakania]], [[Greit Kingdom]]
| residence=[[Arkhan's House]], [[Myrtana]]
| age=48 ([[Year 795]])
| religion=[[Ignisnia]], [[Adanos]]
| status=Alive
| race=[[Human]]
| gender=Male
| height=188cm
| eye_color=Black
| hair_color=Black
| family=[[Qualshy Family]]<br>[[Sinister Cruz]] (adopted son, alive)<br>[[Bartired Qualshy]] (brother, alive)<br>[[Brom Qualshy]] (father, deceased)<br>[[Selena Qualshy]] (mother, deceased)
| factions=None
}}'''Arkhan Qualshy''' is the protagonist of the novel [[Insignia_(Novel)|Insignia]], and the first fully-fledged character by Damian. He is one of the last descendants of the [[Qualshy Family]].
== Personality ==
Calm, attentive, but above all intelligent. He pretends high optimism, but is distrustful of mortal beings, despising them and especially hating humans. He always pursues his chosen goal, learns quickly and always finds a way out of situations. He is distinguished by his secrecy and rarely talks to others. He almost never introduces himself, although he is proud of who he is. He also often spends time honing his skills - he is a perfectionist. He is reluctant to use his mystical abilities because he knows that then others might reject and hate him.
Despite his attitude toward others, when his comrades or family are in danger, he is able to abandon even the most important tasks and break all rules just to help them.
== Abilities ==
*'''Above-average physical abilities -''' compared to most humans, he is much stronger, faster and more durable
*'''Expert in hand-to-hand combat -''' he excels in unarmed combat
*'''Fencing master -''' the only person who has defeated him is [[Sinister Cruz]], whom he also trained himself
*'''Fast learning -''' he can quickly adapt and learn in short time
*'''Pervasive intellect -''' he is very intelligent and is rarely wrong in the decisions he makes
*'''Huge reserves of magical energy -''' like everyone in the Qualshy family, he has near infinite supply of magical energy
== History ==
Arkhan was born on [[Isle of Drakania]] - a small island located near the [[Greit Kingdom]]. Despite coming from a well-known and gifted family, he did not display worthy skills. He had learning difficulties, could not read maps, count well, fight, use a bow, or control magic - which was the domain of this family. Despite his best efforts, he did not improve. He was ridiculed by other residents, which defamed his family. The nail in the coffin was when his mother and newborn brother were taken from him. Since then, he closed himself off and developed a hatred for other people.
At the age of 12, he decided to work on himself. He ran away from home, taking only a few books, and holed up deep in unexplored forests. Being alone, in the wilderness, he learned how to make simple weapons and also how to use them and magic, while he made up for his learning problems with the books he took from home. He learned a lot about nature, about plants and animals, as well as about his own body, as he often meditated under each evening. Until one night, [[Adanos]] revealed himself to him, simply saying - "It's time to go back, Arkhan Qualshy."
Arkhan has returned, after five years on the run. He told everything to his family, but did not mention Adanos. Despite his adult age, he asked to repeat his studies from the beginning. In the end, he surpassed all his teachers, but there was still a long way to go - especially in mastering magic and the sword.
Eight years of study passed, but a problem arose on the island - the plague. Arkhan's father, [[Brom Qualshy|Brom]], along with several [[Drakania Council|Councillors]], used their power to stop it, but it was pointless. People were dying drastically fast, so the survivors decided to flee the island while it was still possible. Brom gave his [[Ring of Power|Ring]] Arkhan, telling him to learn to control it. The moment the young man touched the artifact, its power wrapped the boy like a barrier. The councilors activated a teleportation spell to the Second Continent, but just as it was about to happen, Brom stepped out of the circle and smiled at his son as he disappeared. He then ran toward the center of the island. Arkhan could only look toward the sea, where Drakania was barely visible on the horizon. A moment later, there was an explosion so huge that it's force can still be felt today, on the Second Continent. The ring in Arkhan's hand lost it's luster as the visual traces of the energy explosion disappeared. The connection to Brom Qualshy's energy was severed.
Arkhan couldn't get over his loneliness for several weeks. He fled from the people of Drakania and wandered in the mountains until he crossed over to the other side - to [[Grand Kingdom|Continent]]. Exhausted, he went where his instincts told him to go - to [[Nordmar]]. He stayed away from civilization, walking constantly through forests and wilderness. At the border he fell unconscious, and the next day he woke up in the [[Clan of Truth|Innos Monastery]]. He decided to stay and learn about the culture of the local people, as well as their religion, since other deities were believed on Drakania instead.
...
== Trivia ==
*In fact, I don't know if Arkhan is my first character. What I do know is that he is the first one I have accepted and to whom I have devoted the most time.
*...
[[Category:Characters]]
[[Category:Characters from Drakania]]
[[Category:Characters from Insignia]]
abe21d14bf397c2af551b056901ef50873fb83e2
Template:CharacterTemplate
10
4
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2024-01-03T23:07:15Z
DamianQ
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8
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2024-01-03T23:08:26Z
DamianQ
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90b495caa31344c770f4c24b6c891328d38eda33
9
8
2024-01-03T23:09:37Z
DamianQ
2
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2024-01-03T23:15:42Z
DamianQ
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File:Arkhan S1.png
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5
11
2024-01-03T23:29:35Z
DamianQ
2
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Farric
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6
12
2024-01-03T23:55:35Z
DamianQ
2
Created page with "{{CharacterTemplate | title=Farric | image=Farric_S1.png | image_desc=Farric ([[Morgrad Prime]]) | origin=[[Sinden]] | residence=[[Old Camp]], [[Valley of Mines]] | age=Mid-Late 30 | religion=[[Ignisnia]], [[Beliar]] | status=Alive | race=[[Human]] | gender=Male | family=Given away at a young age | factions=Ranger Trainee (former)<br>Old Camp Guard }}'''Farric''' - Tall, wirey, bald. == Personality == Gruff, Stoic and Grumpy. Views everyone as..."
wikitext
text/x-wiki
{{CharacterTemplate
| title=Farric
| image=Farric_S1.png
| image_desc=Farric ([[Morgrad Prime]])
| origin=[[Sinden]]
| residence=[[Old Camp]], [[Valley of Mines]]
| age=Mid-Late 30
| religion=[[Ignisnia]], [[Beliar]]
| status=Alive
| race=[[Human]]
| gender=Male
| family=Given away at a young age
| factions=Ranger Trainee (former)<br>Old Camp Guard
}}'''Farric''' - Tall, wirey, bald.
== Personality ==
Gruff, Stoic and Grumpy. Views everyone as a possible threat or target.
== Abilities ==
*Well trained in archery, stealth and hunting of sentient targets.
*Had difficulties with animal husbandry/tracking/skinning and identification.
== History ==
Was deemed unfit for Ranger training after defying his elders and slaughtering a bandit camp on his own volition. Went on to various bounty hunting jobs which he excelled at, until he took a job to go after one particular mark that turned out to be the son of a high up Paladin. Job was a setup and Farric was captured, tortured then thrown into the colony.
There he ingratiated himself with the Old Camp, and soon was found to be more useful as a Shadow who could perform the odd bit of wetwork without asking questions.
== Trivia ==
*Actually found some peace in the end through the quiet act of bartending.. up until the paladins swept through the Old Camp and put him to the sword.
35cbd2422fb77984727e9fe5ccb6ada713792766
30
12
2024-01-04T00:49:51Z
DamianQ
2
wikitext
text/x-wiki
{{CharacterTemplate
| title=Farric
| image=Farric_S1.png
| image_desc=Farric ([[Morgrad Prime]])
| origin=[[Sinden]]
| residence=[[Old Camp]], [[Valley of Mines]]
| age=Mid-Late 30
| religion=[[Ignisnia]], [[Beliar]]
| status=Alive
| race=[[Human]]
| gender=Male
| family=Given away at a young age
| factions=Ranger Trainee (former)<br>Old Camp Guard
}}'''Farric''' - Tall, wirey, bald.
== Personality ==
Gruff, Stoic and Grumpy. Views everyone as a possible threat or target.
== Abilities ==
*Well trained in archery, stealth and hunting of sentient targets.
*Had difficulties with animal husbandry/tracking/skinning and identification.
== History ==
Was deemed unfit for Ranger training after defying his elders and slaughtering a bandit camp on his own volition. Went on to various bounty hunting jobs which he excelled at, until he took a job to go after one particular mark that turned out to be the son of a high up Paladin. Job was a setup and Farric was captured, tortured then thrown into the colony.
There he ingratiated himself with the Old Camp, and soon was found to be more useful as a Shadow who could perform the odd bit of wetwork without asking questions.
== Trivia ==
*Actually found some peace in the end through the quiet act of bartending.. up until the paladins swept through the Old Camp and put him to the sword.
[[Category:Characters]]
[[Category:Characters from Immersive Khorinis]]
4d039b7a789f8abb27e3e676cf054c3e284509be
Ragnar
0
7
14
2024-01-04T00:06:14Z
DamianQ
2
Created page with "{{CharacterTemplate | title=Ragnar | image=Ragnar_S1.png | image_desc=Ragnar ([[Morgrad Prime]]) | origin=[[Fire Clan]] | residence=[[Khorinis]] | age=24 | religion=None | status=Alive | race=[[Human]] | gender=Male | family=Dead | factions=Hunter Guild (former)<br>Started hunting orcs by himself and trying to recruit other brave men }}'''Ragnar''' is a former hunter and sellsword in khorinis, currently orc hunter == Personality == Daredevil,..."
wikitext
text/x-wiki
{{CharacterTemplate
| title=Ragnar
| image=Ragnar_S1.png
| image_desc=Ragnar ([[Morgrad Prime]])
| origin=[[Fire Clan]]
| residence=[[Khorinis]]
| age=24
| religion=None
| status=Alive
| race=[[Human]]
| gender=Male
| family=Dead
| factions=Hunter Guild (former)<br>Started hunting orcs by himself and trying to recruit other brave men
}}'''Ragnar''' is a former hunter and sellsword in khorinis, currently orc hunter
== Personality ==
Daredevil, lawful good
== Abilities ==
*Strong
*orc slayer knowledge
*2handed master
*proficient in axe wielding
== History ==
After his clan was decimated by the orcs he took refuge in Khorinis. There he got blackmailed by Thorusus to work with him, defeated a demon lord together with a band of heroes in the mining colony.After his best friend Qydrax was possessed by the demon lord he tried to save him and he succeeded along with the paladin Dommel, but in the process he lost his friendship with Qydrax. Ragnar blamed Thorusus for that and left the city to hunt for orcs.
== Trivia ==
*Wears a normarian heavy armor and a big 2 headed great axe
e0766e1bd37ac1f7eb9028e1b7f825ff674d456c
31
14
2024-01-04T00:52:23Z
DamianQ
2
wikitext
text/x-wiki
{{CharacterTemplate
| title=Ragnar
| image=Ragnar_S1.png
| image_desc=Ragnar ([[Morgrad Prime]])
| origin=[[Fire Clan]]
| residence=[[Khorinis]]
| age=24
| religion=None
| status=Alive
| race=[[Human]]
| gender=Male
| family=Dead
| factions=Hunter Guild (former)<br>Started hunting orcs by himself and trying to recruit other brave men
}}'''Ragnar''' is a former hunter and sellsword in khorinis, currently orc hunter
== Personality ==
Daredevil, lawful good
== Abilities ==
*Strong
*orc slayer knowledge
*2handed master
*proficient in axe wielding
== History ==
After his clan was decimated by the orcs he took refuge in Khorinis. There he got blackmailed by Thorusus to work with him, defeated a demon lord together with a band of heroes in the mining colony.After his best friend Qydrax was possessed by the demon lord he tried to save him and he succeeded along with the paladin Dommel, but in the process he lost his friendship with Qydrax. Ragnar blamed Thorusus for that and left the city to hunt for orcs.
== Trivia ==
*Wears a normarian heavy armor and a big 2 headed great axe
[[Category:Characters]]
[[Category:Characters from Immersive Khorinis]]
3e5a5d101bc37ea28792199fb6161443cc512f98
Vladone
0
8
15
2024-01-04T00:09:59Z
DamianQ
2
Created page with "{{CharacterTemplate | title=Vladone | image=Vladone_S1.png | image_desc=Ser Vladone ([[Morgrad Prime]]) | alias=Ser Vladone | origin=[[Montera]] | residence=[[Stewark Island]]<br>[[Khorinis]] | age=32 | religion=[[Totnka]] | status=Alive | race=[[Human]] | gender=Male | family=Dead | factions=Montera's Mercenary Gang (former)<br>Knights (former)<br>Keepers }}'''Vladone''' is a former knight, currently keeper under the 4th god Stonnos, one of..."
wikitext
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{{CharacterTemplate
| title=Vladone
| image=Vladone_S1.png
| image_desc=Ser Vladone ([[Morgrad Prime]])
| alias=Ser Vladone
| origin=[[Montera]]
| residence=[[Stewark Island]]<br>[[Khorinis]]
| age=32
| religion=[[Totnka]]
| status=Alive
| race=[[Human]]
| gender=Male
| family=Dead
| factions=Montera's Mercenary Gang (former)<br>Knights (former)<br>Keepers
}}'''Vladone''' is a former knight, currently keeper under the 4th god Stonnos, one of the most powerful man on Khorinis.
== Personality ==
Cunning, fortune seeking, kind hearted. Chaotic good
== Abilities ==
*Blessed by Stonnos with incredible strength
== History ==
After his family died, commanded a band of mercenaries in Montera but all his people died in the war against the orcs, became a refugee in khorinis and joined the militia ranks. Became a knight by participating in the incursion against Salvador. After Salvador turned into a dragon and defeating him switched sides with Thorusus against Dommel and the other knights in order to survive and became a keeper gaining monstrous strength
== Trivia ==
*wields a 200 dmg flamberge
62eaa9cf0ff7226c9a173b7c6f027ec227079a0f
45
15
2024-01-04T02:11:00Z
DamianQ
2
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{{CharacterTemplate
| title=Vladone
| image=Vladone_S1.png
| image_desc=Ser Vladone ([[Morgrad Prime]])
| alias=Ser Vladone
| origin=[[Montera]]
| residence=[[Stewark Island]]<br>[[Khorinis]]
| age=32
| religion=[[Totnka]]
| status=Alive
| race=[[Human]]
| gender=Male
| family=Dead
| factions=Montera's Mercenary Gang (former)<br>Knights (former)<br>Keepers
}}'''Vladone''' is a former knight, currently keeper under the 4th god Stonnos, one of the most powerful man on Khorinis.
== Personality ==
Cunning, fortune seeking, kind hearted. Chaotic good
== Abilities ==
*Blessed by Stonnos with incredible strength
== History ==
After his family died, commanded a band of mercenaries in Montera but all his people died in the war against the orcs, became a refugee in khorinis and joined the militia ranks. Became a knight by participating in the incursion against Salvador. After Salvador turned into a dragon and defeating him switched sides with Thorusus against Dommel and the other knights in order to survive and became a keeper gaining monstrous strength
== Trivia ==
*wields a 200 dmg flamberge
[[Category:Characters]]
[[Category:Characters from Immersive Khorinis]]
5e8818889e09884d933c3621eb9785219ce356dc
Xeres
0
9
16
2024-01-04T00:12:38Z
DamianQ
2
Created page with "{{CharacterTemplate | title=Xeres | image=Xeres_S1.png | image_desc=Xeres ([[Morgrad Prime]]) | origin=[[Lagos]] | residence=[[Khorinis]] | age=27 | religion=None | status=Alive | race=[[Human]] | gender=Male | family=Dead | factions=Adventurer Guild (former)<br>Unknown }}'''Xeres''' is a veteran member of the Adventurer Guild in Khorinis. == Personality == Cunning, fortune seeking, good intentioned, silver tongued, assertive, daredevil. == A..."
wikitext
text/x-wiki
{{CharacterTemplate
| title=Xeres
| image=Xeres_S1.png
| image_desc=Xeres ([[Morgrad Prime]])
| origin=[[Lagos]]
| residence=[[Khorinis]]
| age=27
| religion=None
| status=Alive
| race=[[Human]]
| gender=Male
| family=Dead
| factions=Adventurer Guild (former)<br>Unknown
}}'''Xeres''' is a veteran member of the Adventurer Guild in Khorinis.
== Personality ==
Cunning, fortune seeking, good intentioned, silver tongued, assertive, daredevil.
== Abilities ==
*Can smoke a ton of weed,
*Can get any lady in bed, especially married women who belong to the militia
*Can mock militia without being punished
*Can win any argument against his now dead rival Ismail
*Can use magic scrolls and is prolific in the art of combat
== History ==
After being banished from Lagos because his father was a nomad and her mother was a hassasin he ran to Khorinis, there he started working for Thorusus, he got the opportunity to join the adventurers guild by Thorusus recommendation. He quickly impressed Francis and Adelbrand with his cunning and strength but also with his ability to annoy the city guard. Became responsible with training the recruits as he was reliable. Xeres participated in the fight against the goblins and the shaman. He defeated 2 knights that attempted the murder of an emissary from Archolos and ultimately defeated lord Hagen when they overthrew the kings men from the city of Khorinis. After the coup d’etait he participated in the trial and felt really bad because his rival, Ismail was executed but then went into rage when King Thorusus executed his comrade Babs in cold blood. He now is in hiding because he told Adelbrand and Athelard that Thorusus supported and helped Ismail study necromancy in order to raise and army of the dead against the Paladins.
== Trivia ==
*Fucked all the militiamen wives in Khorinis, pissed on the tree inside the militia Barracks in front of Ismail and got away with it. Is the true Chad of Khorinis.
7db63cd8489cec8b54530fe97e382277fe0a9367
29
16
2024-01-04T00:49:16Z
DamianQ
2
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text/x-wiki
{{CharacterTemplate
| title=Xeres
| image=Xeres_S1.png
| image_desc=Xeres ([[Morgrad Prime]])
| origin=[[Lagos]]
| residence=[[Khorinis]]
| age=27
| religion=None
| status=Alive
| race=[[Human]]
| gender=Male
| family=Dead
| factions=Adventurer Guild (former)<br>Unknown
}}'''Xeres''' is a veteran member of the Adventurer Guild in Khorinis.
== Personality ==
Cunning, fortune seeking, good intentioned, silver tongued, assertive, daredevil.
== Abilities ==
*Can smoke a ton of weed,
*Can get any lady in bed, especially married women who belong to the militia
*Can mock militia without being punished
*Can win any argument against his now dead rival Ismail
*Can use magic scrolls and is prolific in the art of combat
== History ==
After being banished from Lagos because his father was a nomad and her mother was a hassasin he ran to Khorinis, there he started working for Thorusus, he got the opportunity to join the adventurers guild by Thorusus recommendation. He quickly impressed Francis and Adelbrand with his cunning and strength but also with his ability to annoy the city guard. Became responsible with training the recruits as he was reliable. Xeres participated in the fight against the goblins and the shaman. He defeated 2 knights that attempted the murder of an emissary from Archolos and ultimately defeated lord Hagen when they overthrew the kings men from the city of Khorinis. After the coup d’etait he participated in the trial and felt really bad because his rival, Ismail was executed but then went into rage when King Thorusus executed his comrade Babs in cold blood. He now is in hiding because he told Adelbrand and Athelard that Thorusus supported and helped Ismail study necromancy in order to raise and army of the dead against the Paladins.
== Trivia ==
*Fucked all the militiamen wives in Khorinis, pissed on the tree inside the militia Barracks in front of Ismail and got away with it. Is the true Chad of Khorinis.
[[Category:Characters]]
[[Category:Characters from Immersive Khorinis]]
733ac463db1e9e7924fc76a02f69b54fa2521c4c
Sinister Cruz
0
10
17
2024-01-04T00:28:09Z
DamianQ
2
Created page with "{{CharacterTemplate | title=Sinister Cruz | image=Sinister_S1.png | image_desc=Sinister Cruz ([[Morgrad Prime]]) | alias=Nordmarian Butcher<br>White Wolf<br>Devil of Montera<br>Torturer of Montera<br>The Last Wolf | origin=[[Wolf Clan]], [[Nordmar]] | residence=[[Arkhan's House]], [[Myrtana]] | age=36 ([[Year 807]]) | religion=[[Ignisnia]], indifferent | status=Alive | race=[[Human]] | gender=Male | height=190cm | eye_color=Blue | hair_color..."
wikitext
text/x-wiki
{{CharacterTemplate
| title=Sinister Cruz
| image=Sinister_S1.png
| image_desc=Sinister Cruz ([[Morgrad Prime]])
| alias=Nordmarian Butcher<br>White Wolf<br>Devil of Montera<br>Torturer of Montera<br>The Last Wolf
| origin=[[Wolf Clan]], [[Nordmar]]
| residence=[[Arkhan's House]], [[Myrtana]]
| age=36 ([[Year 807]])
| religion=[[Ignisnia]], indifferent
| status=Alive
| race=[[Human]]
| gender=Male
| height=190cm
| eye_color=Blue
| hair_color=Brown
| family=[[Wolf Clan]]<br>[[Arkhan Qualshy]] (adopted father)<br>[[Edmund Cruz]] (father, deceased)<br>[[Sereina Cruz]] (mother, deceased)<br>[[Liam Cruz]] (brother, deceased)<br>[[Cora Cruz]] (sister, deceased)
| factions=Orc Hunters (former)<br>Silver Speech (former)<br>None
}}'''Sinister Cruz''' is a powerful warrior from the Wolf Clan, the last survivor of the orc attack.
== Personality ==
Arrogant, he hates anything unnatural: i.e. [[Magic]], [[Gods]], and other mystical crap. He is honorable and loyal as long as someone is honest with him and his principles. He likes and respects [[Arkhan Qualshy|Arkhan]] but does not show it because of his lies. He is grateful to him because thanks to him he survived and learned many useful things. Despite all he has experienced, Sinister is very emotional so he is very much affected by the deaths of those close to him although he does not show it, he can be also very wrathful but can forgive. Through all these events, Sinister has closed himself off and does not show his feelings, making him seem insensitive.
== Abilities ==
*'''Very high endurance-''' Sinister is very durable or, in short, can withstand many blows and is not afraid of harsh conditions.
*'''High physical fitness-''' Sinister is very strong, fast and agile, thanks to self-denial in his determination to become the greatest warrior the earth has ever seen.
*'''High intellect-''' Sinister, despite his impulsiveness, usually thinks and then does, he is able to analyze situations and find a solution, he does not always succeed but so far he has managed to survive.
*'''Two-handed sword mastery-''' Sinister is a master of the two-handed sword thanks to years of training and developing his own fighting technique, he is arguably the best fighter the world has seen, he was even able to defeat the likes of [[Arkhan Qualshy]] and [[Bartired Qualshy]].
*'''Command skills-''' Sinister can lead a small squad in a regular war or carry out guerrilla warfare, and is no stranger to running small camps.
*'''Very high combat intelligence-''' Sinister is able to assess the strength of his opponent, learns with each fight and figures out a person very quickly, making him almost unbeatable in battle.
== History ==
Sinister was born in the smaller village of the Wolf Clan where his [[Edmund Cruz|father]] was the commander of the guards guarding the village and the right hand of the Wolf Clan chief. His [[Sereina Cruz|mother]] was a simple woman who took care of the household, and he had 2 siblings, an older brother [[Liam Cruz|Liam]] and a younger sister [[Cora Cruz|Core]]. The village was a peaceful place thanks in part to Sinister's father who was a veteran of the [[War against the Orcs|I War against the Orcs]] where he held the position of commander of the 3rd Corps of the [[Nordmar Army|Nordmar Force]]. Sinister grew up in a peaceful and prosperous village, and in his spare time he trained with his father in sword fighting. When Sinister grew older his father taught him to fight with a two-handed sword, until he was 10 years old when the village was attacked by Orcs. Unfortunately, at the same time, half of the guards guarding the young Sinister's village left to support the Orc Hunters from the Wolf Clan's main village. The Orcs burned buildings and killed anyone who got in their way, the guards couldn't organize quickly enough as they were left with almost only recruits, fortunately they were in time to evacuate some of the residents to a secret basement in the main building in the village and among them was Sinister along with his sister, brother and mother. After the sounds of fighting ceased, the residents waited out the day in the basement and then went outside, but they didn't expect the orcs to stay in the burned village, as they combed every account thoroughly as if in search of someone or something. The orcs immediately realized the presence of the villagers and finished the job, his sister was killed along with his mother because they were at the beginning of the crowd, while Sinister and his brother were at the end, at the last moment when they were about to kill Sinister his brother Liam protected him with his own body, and the last expression on his face was a warm smile and the movement of his lips probably saying some words. Sinister was left alone but at that moment a stranger appeared who killed the Orcas at an alarming rate, Sinister did not see who it was because he was holding his brother's corpse sitting on the ground. When it was all over he saw the face of Arkhan who was smiling as warmly at him as his brother had just done. After Sinister shook himself and Arkhan introduced himself, the search for his father immediately began, they found the corpse in front of where the door to the town hall once stood, the sword that Sinister had taken with him when he left the village with Arkhan lay there with him. They buried Sinister's family before leaving, however, and set out into the world together.
Sinister quickly got used to Arkhan. He also told him after a few weeks what exactly happened in the village and they promised each other never to return to this topic again. Arkhan wanting to teach the boy everything he himself knew about survival, combat, as well as life itself dealt harshly with him , Sinister was no stranger to this as his father, an old war veteran, used similar methods to those he had learned in the army, but Sinister did not follow Arkhan's recommendations as much as his father's for a simple reason, Arkhan was not his father. For as long as Sinister could remember he had always defied Arkhan and even as a last resort ran away from him, only to be found later in a nearby town or village where Sinister sometimes messed things up and sometimes just wanted to make friends, which is how, among other things, he met [[Hermit]]a. Arkhan, fearing for the boy, was very overprotective and did not allow him to move around too freely despite the boy's great independence. Sinister, contrary to how it would seem, liked his guardian very much, gave him respect and admired him. Arkhan's upbringing pleased Sinister at times, as his strictness reminded him of his long-dead father. The boy also set himself the goal of becoming the best, bravest and strongest warrior mother earth had the honor to bear. Over the years he has trained hard not only to fight with a sword, but also to develop his strength and agility, which has greatly benefited him in the future as he is stronger and more agile than most warriors.
One day after an argument with Arkhan, Sinister, as usual, took a little trip to de-stress, but something didn't sit right with him from the beginning, it seemed to him that someone was following him but he wasn't too concerned about it. When he reached a clearing in a small canyon he was surrounded by figures in black armor and there were black figures on top.
After a short battle and Sinister's defeat, Arkhan came to the rescue. Unfortunately, the mysterious people turned out to be very strong so Arkhan had to use his hidden powers, which Sinister did not know about before. The opponents were killed and a fierce argument arose between Sinister and Arkhan which led to another fight, this time between Sinister and Arkhan. Unfortunately, the not-yet-experienced Sinister lost this loss, after which he ran away from Arkhan for good.
This is how Sinister began his lonely trek around the world. First wanting to return to Nordmar, he joined bandits near Montera. Sinister, after only a month with the bandits, wanted to leave them to go to Nordmar, but unfortunately, the day before Sinister's planned escape from the bandits, the camp was attacked by guard captain [[Nikolas]]s. The bandits were uprooted as they were not expecting the attack, there would have been no casualties on the side of the guards had Sinister not killed two guards. The guard captain, seeing this, fled from Sinister who threw himself after him, and after leaving the cave, two dozen guards were already waiting for him. Sinister was captured and imprisoned in the dungeon, bad luck was that one of the guards he killed was the brother-in-law of the guard captain, the same bad luck was also that the captain was not fond of his brother-in-law and tolerated him only for the sake of his sister, who, as he put it, "loved the poor fool very much." Sinister was sentenced to death after judgment, but before that he was subjected to a very brutal torture that lasted two days, only after that they were going to execute him, but the captain had other plans for Sinister. Seeing that Sinister was more talented than his men of the guard, he decided to conscript him into his secret special squad, which performed tasks that were superior to ordinary guards and too dirty for the captain to afford to commission them to the guards.
On the day of the execution that was to take place in public, Nikolas commissioned his organization to recapture Sinister from the hands of the guards who were to bring him to the hanging yard. As usual, the captain's men completed the task without much difficulty. During that action Sinister met for the first time [[Udar Everett|Udar]], who was in the team that recaptured Sinister. After avoiding execution, Nikolas introduced Sinister to how things were going and recruited him into the ranks of his organization, at which time Sinister learned their name. The [[Silver Speech]], for that's what they used to call themselves, consisted head to head of outlaws who were too above average to join the regular bandits but not too good not to get caught.
For more than five years, Sinister carried out tasks assigned to him by Nikolas along with members of the Silver Speech. After so many years, Sinister became friends with the Silver Speech members and treated them like family. Over time, Nikolas' ambitions grew and he moved closer and closer to his goal of becoming governor of Montera. The Silver Speech was given more and more bloody, brutal and immoral tasks, which caused more and more hatred among the residents towards the organization, and to make matters worse Nikolas recruited common bandits, which did not please the members of the organization and commander [[Tandor]] himself.
In the end, Silver Speech was given a task, a task that would culminate their actions and put an end to the group's cruel activities once and for all, and the members themselves were to go their separate ways, the very day Sinister was waiting for, the day they would kill the governor of Montere and Nikolas himself would take over the office since all his enemies were already dead, and he himself was more than just the captain of the city guard. Nikolas became the hero who would liberate Montera from the fear that plagued it, the Silver Speech, and he earned that title by capturing minor members of the organization who were recruited by him to commission a terrible crime and then capture and execute them. It became obvious that after the death of the governor, he would easily take over his position since the people adored him and the rest of the important people were on his side. On that day Sinister was assigned to a group of [[Rafix]]'s, the right hand of [[Tandor]]'s and also his brother, together with [[Udar Everett|Udar]] they were tasked with killing the governor when he would speak under the strict protection of the guards. When the governor came out and spoke to the people of Montera, at the same time the city guards found the Silver Speech's hideout and slaughtered almost all the members of the organization. To the rescue of [[Tandor]] and the rest of the survivors came Sinister, along with Rafix and Udar, who learned of Nikolas' betrayal from guards who attacked the group of assassins after Udar fired a fatal crossbow shot directly at the governor. After murdering all the guards, Sinister and the rest had to flee because they were not strong enough to take revenge on Nikolas, and they knew that the terrified and power-hungry Nikolas would not stop until he had killed all the inconvenient witnesses to his cruel crimes.
They hid in Trelis to wait out the threat and devise a plan to take revenge on Nikolas for his betrayal and the murder of almost all members of the Silver Speech. Thanks to friends who from Trelis, Sinister and the others got to Montera on the eve of Nikolai's appointment as governor. The remaining Sinister along with Udar kidnapped Nikolas from his own home and dragged him to a hideout behind a waterfall where he was subjected to weeks of torture carefully selected by Sinister and several other members. After this Nikolas was freed and news of his crimes spread throughout Myrtana making Nikolas an outcast, he had to hide for the rest of his life and the torture presented to him by Silver Speech definitely made it easier. Thanks to these events, Sinister earned the nickname of the Torturer of Montera.
After taking their revenge, each member stated that they would each go their separate ways but keep in touch with each other. And so Sinister set off for Nordmar, where he hadn't been in over five years. The first place Sinister went was to the Wolf Clan to meet an old friend of his father's there, [[Felix Roth|Felix Roth]], to ask him for a favor, which was to help him train in two-handed sword fighting. This is how Sinister spent two equal years training with Felix resulting in Sinister's excellent skill development and arousing interest among the warriors of the Fire Clan, the most prominent soldiers in all of Nordmar as well as not on the continent.
== Trivia ==
*...
4aef5d4f4f2c4443159fe825534cf6485483937d
19
17
2024-01-04T00:30:20Z
DamianQ
2
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{{CharacterTemplate
| title=Sinister Cruz
| image=Sinister_S1.png
| image_desc=Sinister Cruz ([[Morgrad Prime]])
| alias=Nordmarian Butcher<br>White Wolf<br>Devil of Montera<br>Torturer of Montera<br>The Last Wolf
| origin=[[Wolf Clan]], [[Nordmar]]
| residence=[[Arkhan's House]], [[Myrtana]]
| age=36 ([[Year 807]])
| religion=[[Ignisnia]], indifferent
| status=Alive
| race=[[Human]]
| gender=Male
| height=190cm
| eye_color=Blue
| hair_color=Brown
| family=[[Wolf Clan]]<br>[[Arkhan Qualshy]] (adopted father)<br>[[Edmund Cruz]] (father, deceased)<br>[[Sereina Cruz]] (mother, deceased)<br>[[Liam Cruz]] (brother, deceased)<br>[[Cora Cruz]] (sister, deceased)
| factions=Orc Hunters (former)<br>Silver Speech (former)<br>None
}}'''Sinister Cruz''' is a powerful warrior from the Wolf Clan, the last survivor of the orc attack.
== Personality ==
Arrogant, he hates anything unnatural: i.e. [[Magic]], [[Gods]], and other mystical crap. He is honorable and loyal as long as someone is honest with him and his principles. He likes and respects [[Arkhan Qualshy|Arkhan]] but does not show it because of his lies. He is grateful to him because thanks to him he survived and learned many useful things. Despite all he has experienced, Sinister is very emotional so he is very much affected by the deaths of those close to him although he does not show it, he can be also very wrathful but can forgive. Through all these events, Sinister has closed himself off and does not show his feelings, making him seem insensitive.
== Abilities ==
*'''Very high endurance -''' Sinister is very durable or, in short, can withstand many blows and is not afraid of harsh conditions.
*'''High physical fitness -''' Sinister is very strong, fast and agile, thanks to self-denial in his determination to become the greatest warrior the earth has ever seen.
*'''High intellect -''' Sinister, despite his impulsiveness, usually thinks and then does, he is able to analyze situations and find a solution, he does not always succeed but so far he has managed to survive.
*'''Two-handed sword mastery -''' Sinister is a master of the two-handed sword thanks to years of training and developing his own fighting technique, he is arguably the best fighter the world has seen, he was even able to defeat the likes of [[Arkhan Qualshy]] and [[Bartired Qualshy]].
*'''Command skills -''' Sinister can lead a small squad in a regular war or carry out guerrilla warfare, and is no stranger to running small camps.
*'''Very high combat intelligence -''' Sinister is able to assess the strength of his opponent, learns with each fight and figures out a person very quickly, making him almost unbeatable in battle.
== History ==
Sinister was born in the smaller village of the Wolf Clan where his [[Edmund Cruz|father]] was the commander of the guards guarding the village and the right hand of the Wolf Clan chief. His [[Sereina Cruz|mother]] was a simple woman who took care of the household, and he had 2 siblings, an older brother [[Liam Cruz|Liam]] and a younger sister [[Cora Cruz|Core]]. The village was a peaceful place thanks in part to Sinister's father who was a veteran of the [[War against the Orcs|I War against the Orcs]] where he held the position of commander of the 3rd Corps of the [[Nordmar Army|Nordmar Force]]. Sinister grew up in a peaceful and prosperous village, and in his spare time he trained with his father in sword fighting. When Sinister grew older his father taught him to fight with a two-handed sword, until he was 10 years old when the village was attacked by Orcs. Unfortunately, at the same time, half of the guards guarding the young Sinister's village left to support the Orc Hunters from the Wolf Clan's main village. The Orcs burned buildings and killed anyone who got in their way, the guards couldn't organize quickly enough as they were left with almost only recruits, fortunately they were in time to evacuate some of the residents to a secret basement in the main building in the village and among them was Sinister along with his sister, brother and mother. After the sounds of fighting ceased, the residents waited out the day in the basement and then went outside, but they didn't expect the orcs to stay in the burned village, as they combed every account thoroughly as if in search of someone or something. The orcs immediately realized the presence of the villagers and finished the job, his sister was killed along with his mother because they were at the beginning of the crowd, while Sinister and his brother were at the end, at the last moment when they were about to kill Sinister his brother Liam protected him with his own body, and the last expression on his face was a warm smile and the movement of his lips probably saying some words. Sinister was left alone but at that moment a stranger appeared who killed the Orcas at an alarming rate, Sinister did not see who it was because he was holding his brother's corpse sitting on the ground. When it was all over he saw the face of Arkhan who was smiling as warmly at him as his brother had just done. After Sinister shook himself and Arkhan introduced himself, the search for his father immediately began, they found the corpse in front of where the door to the town hall once stood, the sword that Sinister had taken with him when he left the village with Arkhan lay there with him. They buried Sinister's family before leaving, however, and set out into the world together.
Sinister quickly got used to Arkhan. He also told him after a few weeks what exactly happened in the village and they promised each other never to return to this topic again. Arkhan wanting to teach the boy everything he himself knew about survival, combat, as well as life itself dealt harshly with him , Sinister was no stranger to this as his father, an old war veteran, used similar methods to those he had learned in the army, but Sinister did not follow Arkhan's recommendations as much as his father's for a simple reason, Arkhan was not his father. For as long as Sinister could remember he had always defied Arkhan and even as a last resort ran away from him, only to be found later in a nearby town or village where Sinister sometimes messed things up and sometimes just wanted to make friends, which is how, among other things, he met [[Hermit]]a. Arkhan, fearing for the boy, was very overprotective and did not allow him to move around too freely despite the boy's great independence. Sinister, contrary to how it would seem, liked his guardian very much, gave him respect and admired him. Arkhan's upbringing pleased Sinister at times, as his strictness reminded him of his long-dead father. The boy also set himself the goal of becoming the best, bravest and strongest warrior mother earth had the honor to bear. Over the years he has trained hard not only to fight with a sword, but also to develop his strength and agility, which has greatly benefited him in the future as he is stronger and more agile than most warriors.
One day after an argument with Arkhan, Sinister, as usual, took a little trip to de-stress, but something didn't sit right with him from the beginning, it seemed to him that someone was following him but he wasn't too concerned about it. When he reached a clearing in a small canyon he was surrounded by figures in black armor and there were black figures on top.
After a short battle and Sinister's defeat, Arkhan came to the rescue. Unfortunately, the mysterious people turned out to be very strong so Arkhan had to use his hidden powers, which Sinister did not know about before. The opponents were killed and a fierce argument arose between Sinister and Arkhan which led to another fight, this time between Sinister and Arkhan. Unfortunately, the not-yet-experienced Sinister lost this loss, after which he ran away from Arkhan for good.
This is how Sinister began his lonely trek around the world. First wanting to return to Nordmar, he joined bandits near Montera. Sinister, after only a month with the bandits, wanted to leave them to go to Nordmar, but unfortunately, the day before Sinister's planned escape from the bandits, the camp was attacked by guard captain [[Nikolas]]s. The bandits were uprooted as they were not expecting the attack, there would have been no casualties on the side of the guards had Sinister not killed two guards. The guard captain, seeing this, fled from Sinister who threw himself after him, and after leaving the cave, two dozen guards were already waiting for him. Sinister was captured and imprisoned in the dungeon, bad luck was that one of the guards he killed was the brother-in-law of the guard captain, the same bad luck was also that the captain was not fond of his brother-in-law and tolerated him only for the sake of his sister, who, as he put it, "loved the poor fool very much." Sinister was sentenced to death after judgment, but before that he was subjected to a very brutal torture that lasted two days, only after that they were going to execute him, but the captain had other plans for Sinister. Seeing that Sinister was more talented than his men of the guard, he decided to conscript him into his secret special squad, which performed tasks that were superior to ordinary guards and too dirty for the captain to afford to commission them to the guards.
On the day of the execution that was to take place in public, Nikolas commissioned his organization to recapture Sinister from the hands of the guards who were to bring him to the hanging yard. As usual, the captain's men completed the task without much difficulty. During that action Sinister met for the first time [[Udar Everett|Udar]], who was in the team that recaptured Sinister. After avoiding execution, Nikolas introduced Sinister to how things were going and recruited him into the ranks of his organization, at which time Sinister learned their name. The [[Silver Speech]], for that's what they used to call themselves, consisted head to head of outlaws who were too above average to join the regular bandits but not too good not to get caught.
For more than five years, Sinister carried out tasks assigned to him by Nikolas along with members of the Silver Speech. After so many years, Sinister became friends with the Silver Speech members and treated them like family. Over time, Nikolas' ambitions grew and he moved closer and closer to his goal of becoming governor of Montera. The Silver Speech was given more and more bloody, brutal and immoral tasks, which caused more and more hatred among the residents towards the organization, and to make matters worse Nikolas recruited common bandits, which did not please the members of the organization and commander [[Tandor]] himself.
In the end, Silver Speech was given a task, a task that would culminate their actions and put an end to the group's cruel activities once and for all, and the members themselves were to go their separate ways, the very day Sinister was waiting for, the day they would kill the governor of Montere and Nikolas himself would take over the office since all his enemies were already dead, and he himself was more than just the captain of the city guard. Nikolas became the hero who would liberate Montera from the fear that plagued it, the Silver Speech, and he earned that title by capturing minor members of the organization who were recruited by him to commission a terrible crime and then capture and execute them. It became obvious that after the death of the governor, he would easily take over his position since the people adored him and the rest of the important people were on his side. On that day Sinister was assigned to a group of [[Rafix]]'s, the right hand of [[Tandor]]'s and also his brother, together with [[Udar Everett|Udar]] they were tasked with killing the governor when he would speak under the strict protection of the guards. When the governor came out and spoke to the people of Montera, at the same time the city guards found the Silver Speech's hideout and slaughtered almost all the members of the organization. To the rescue of [[Tandor]] and the rest of the survivors came Sinister, along with Rafix and Udar, who learned of Nikolas' betrayal from guards who attacked the group of assassins after Udar fired a fatal crossbow shot directly at the governor. After murdering all the guards, Sinister and the rest had to flee because they were not strong enough to take revenge on Nikolas, and they knew that the terrified and power-hungry Nikolas would not stop until he had killed all the inconvenient witnesses to his cruel crimes.
They hid in Trelis to wait out the threat and devise a plan to take revenge on Nikolas for his betrayal and the murder of almost all members of the Silver Speech. Thanks to friends who from Trelis, Sinister and the others got to Montera on the eve of Nikolai's appointment as governor. The remaining Sinister along with Udar kidnapped Nikolas from his own home and dragged him to a hideout behind a waterfall where he was subjected to weeks of torture carefully selected by Sinister and several other members. After this Nikolas was freed and news of his crimes spread throughout Myrtana making Nikolas an outcast, he had to hide for the rest of his life and the torture presented to him by Silver Speech definitely made it easier. Thanks to these events, Sinister earned the nickname of the Torturer of Montera.
After taking their revenge, each member stated that they would each go their separate ways but keep in touch with each other. And so Sinister set off for Nordmar, where he hadn't been in over five years. The first place Sinister went was to the Wolf Clan to meet an old friend of his father's there, [[Felix Roth|Felix Roth]], to ask him for a favor, which was to help him train in two-handed sword fighting. This is how Sinister spent two equal years training with Felix resulting in Sinister's excellent skill development and arousing interest among the warriors of the Fire Clan, the most prominent soldiers in all of Nordmar as well as not on the continent.
== Trivia ==
*...
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{{CharacterTemplate
| title=Sinister Cruz
| image=Sinister_S1.png
| image_desc=Sinister Cruz ([[Morgrad Prime]])
| alias=Nordmarian Butcher<br>White Wolf<br>Devil of Montera<br>Torturer of Montera<br>The Last Wolf
| origin=[[Wolf Clan]], [[Nordmar]]
| residence=[[Arkhan's House]], [[Myrtana]]
| age=36 ([[Year 807]])
| religion=[[Ignisnia]], indifferent
| status=Alive
| race=[[Human]]
| gender=Male
| height=190cm
| eye_color=Blue
| hair_color=Brown
| family=[[Wolf Clan]]<br>[[Arkhan Qualshy]] (adopted father)<br>[[Edmund Cruz]] (father, deceased)<br>[[Sereina Cruz]] (mother, deceased)<br>[[Liam Cruz]] (brother, deceased)<br>[[Cora Cruz]] (sister, deceased)
| factions=[[Orc Hunters]] (former)<br>[[Silver Speech]] (former)<br>None
}}'''Sinister Cruz''' is a powerful warrior from the Wolf Clan, the last survivor of the orc attack.
== Personality ==
Arrogant, he hates anything unnatural: i.e. [[Magic]], [[Gods]], and other mystical crap. He is honorable and loyal as long as someone is honest with him and his principles. He likes and respects [[Arkhan Qualshy|Arkhan]] but does not show it because of his lies. He is grateful to him because thanks to him he survived and learned many useful things. Despite all he has experienced, Sinister is very emotional so he is very much affected by the deaths of those close to him although he does not show it, he can be also very wrathful but can forgive. Through all these events, Sinister has closed himself off and does not show his feelings, making him seem insensitive.
== Abilities ==
*'''Very high endurance -''' Sinister is very durable or, in short, can withstand many blows and is not afraid of harsh conditions.
*'''High physical fitness -''' Sinister is very strong, fast and agile, thanks to self-denial in his determination to become the greatest warrior the earth has ever seen.
*'''High intellect -''' Sinister, despite his impulsiveness, usually thinks and then does, he is able to analyze situations and find a solution, he does not always succeed but so far he has managed to survive.
*'''Two-handed sword mastery -''' Sinister is a master of the two-handed sword thanks to years of training and developing his own fighting technique, he is arguably the best fighter the world has seen, he was even able to defeat the likes of [[Arkhan Qualshy]] and [[Bartired Qualshy]].
*'''Command skills -''' Sinister can lead a small squad in a regular war or carry out guerrilla warfare, and is no stranger to running small camps.
*'''Very high combat intelligence -''' Sinister is able to assess the strength of his opponent, learns with each fight and figures out a person very quickly, making him almost unbeatable in battle.
== History ==
Sinister was born in the smaller village of the Wolf Clan where his [[Edmund Cruz|father]] was the commander of the guards guarding the village and the right hand of the Wolf Clan chief. His [[Sereina Cruz|mother]] was a simple woman who took care of the household, and he had 2 siblings, an older brother [[Liam Cruz|Liam]] and a younger sister [[Cora Cruz|Core]]. The village was a peaceful place thanks in part to Sinister's father who was a veteran of the [[War against the Orcs|I War against the Orcs]] where he held the position of commander of the 3rd Corps of the [[Nordmar Army|Nordmar Force]]. Sinister grew up in a peaceful and prosperous village, and in his spare time he trained with his father in sword fighting. When Sinister grew older his father taught him to fight with a two-handed sword, until he was 10 years old when the village was attacked by Orcs. Unfortunately, at the same time, half of the guards guarding the young Sinister's village left to support the Orc Hunters from the Wolf Clan's main village. The Orcs burned buildings and killed anyone who got in their way, the guards couldn't organize quickly enough as they were left with almost only recruits, fortunately they were in time to evacuate some of the residents to a secret basement in the main building in the village and among them was Sinister along with his sister, brother and mother. After the sounds of fighting ceased, the residents waited out the day in the basement and then went outside, but they didn't expect the orcs to stay in the burned village, as they combed every account thoroughly as if in search of someone or something. The orcs immediately realized the presence of the villagers and finished the job, his sister was killed along with his mother because they were at the beginning of the crowd, while Sinister and his brother were at the end, at the last moment when they were about to kill Sinister his brother Liam protected him with his own body, and the last expression on his face was a warm smile and the movement of his lips probably saying some words. Sinister was left alone but at that moment a stranger appeared who killed the Orcas at an alarming rate, Sinister did not see who it was because he was holding his brother's corpse sitting on the ground. When it was all over he saw the face of Arkhan who was smiling as warmly at him as his brother had just done. After Sinister shook himself and Arkhan introduced himself, the search for his father immediately began, they found the corpse in front of where the door to the town hall once stood, the sword that Sinister had taken with him when he left the village with Arkhan lay there with him. They buried Sinister's family before leaving, however, and set out into the world together.
Sinister quickly got used to Arkhan. He also told him after a few weeks what exactly happened in the village and they promised each other never to return to this topic again. Arkhan wanting to teach the boy everything he himself knew about survival, combat, as well as life itself dealt harshly with him , Sinister was no stranger to this as his father, an old war veteran, used similar methods to those he had learned in the army, but Sinister did not follow Arkhan's recommendations as much as his father's for a simple reason, Arkhan was not his father. For as long as Sinister could remember he had always defied Arkhan and even as a last resort ran away from him, only to be found later in a nearby town or village where Sinister sometimes messed things up and sometimes just wanted to make friends, which is how, among other things, he met [[Hermit]]a. Arkhan, fearing for the boy, was very overprotective and did not allow him to move around too freely despite the boy's great independence. Sinister, contrary to how it would seem, liked his guardian very much, gave him respect and admired him. Arkhan's upbringing pleased Sinister at times, as his strictness reminded him of his long-dead father. The boy also set himself the goal of becoming the best, bravest and strongest warrior mother earth had the honor to bear. Over the years he has trained hard not only to fight with a sword, but also to develop his strength and agility, which has greatly benefited him in the future as he is stronger and more agile than most warriors.
One day after an argument with Arkhan, Sinister, as usual, took a little trip to de-stress, but something didn't sit right with him from the beginning, it seemed to him that someone was following him but he wasn't too concerned about it. When he reached a clearing in a small canyon he was surrounded by figures in black armor and there were black figures on top.
After a short battle and Sinister's defeat, Arkhan came to the rescue. Unfortunately, the mysterious people turned out to be very strong so Arkhan had to use his hidden powers, which Sinister did not know about before. The opponents were killed and a fierce argument arose between Sinister and Arkhan which led to another fight, this time between Sinister and Arkhan. Unfortunately, the not-yet-experienced Sinister lost this loss, after which he ran away from Arkhan for good.
This is how Sinister began his lonely trek around the world. First wanting to return to Nordmar, he joined bandits near Montera. Sinister, after only a month with the bandits, wanted to leave them to go to Nordmar, but unfortunately, the day before Sinister's planned escape from the bandits, the camp was attacked by guard captain [[Nikolas]]s. The bandits were uprooted as they were not expecting the attack, there would have been no casualties on the side of the guards had Sinister not killed two guards. The guard captain, seeing this, fled from Sinister who threw himself after him, and after leaving the cave, two dozen guards were already waiting for him. Sinister was captured and imprisoned in the dungeon, bad luck was that one of the guards he killed was the brother-in-law of the guard captain, the same bad luck was also that the captain was not fond of his brother-in-law and tolerated him only for the sake of his sister, who, as he put it, "loved the poor fool very much." Sinister was sentenced to death after judgment, but before that he was subjected to a very brutal torture that lasted two days, only after that they were going to execute him, but the captain had other plans for Sinister. Seeing that Sinister was more talented than his men of the guard, he decided to conscript him into his secret special squad, which performed tasks that were superior to ordinary guards and too dirty for the captain to afford to commission them to the guards.
On the day of the execution that was to take place in public, Nikolas commissioned his organization to recapture Sinister from the hands of the guards who were to bring him to the hanging yard. As usual, the captain's men completed the task without much difficulty. During that action Sinister met for the first time [[Udar Everett|Udar]], who was in the team that recaptured Sinister. After avoiding execution, Nikolas introduced Sinister to how things were going and recruited him into the ranks of his organization, at which time Sinister learned their name. The [[Silver Speech]], for that's what they used to call themselves, consisted head to head of outlaws who were too above average to join the regular bandits but not too good not to get caught.
For more than five years, Sinister carried out tasks assigned to him by Nikolas along with members of the Silver Speech. After so many years, Sinister became friends with the Silver Speech members and treated them like family. Over time, Nikolas' ambitions grew and he moved closer and closer to his goal of becoming governor of Montera. The Silver Speech was given more and more bloody, brutal and immoral tasks, which caused more and more hatred among the residents towards the organization, and to make matters worse Nikolas recruited common bandits, which did not please the members of the organization and commander [[Tandor]] himself.
In the end, Silver Speech was given a task, a task that would culminate their actions and put an end to the group's cruel activities once and for all, and the members themselves were to go their separate ways, the very day Sinister was waiting for, the day they would kill the governor of Montere and Nikolas himself would take over the office since all his enemies were already dead, and he himself was more than just the captain of the city guard. Nikolas became the hero who would liberate Montera from the fear that plagued it, the Silver Speech, and he earned that title by capturing minor members of the organization who were recruited by him to commission a terrible crime and then capture and execute them. It became obvious that after the death of the governor, he would easily take over his position since the people adored him and the rest of the important people were on his side. On that day Sinister was assigned to a group of [[Rafix]]'s, the right hand of [[Tandor]]'s and also his brother, together with [[Udar Everett|Udar]] they were tasked with killing the governor when he would speak under the strict protection of the guards. When the governor came out and spoke to the people of Montera, at the same time the city guards found the Silver Speech's hideout and slaughtered almost all the members of the organization. To the rescue of [[Tandor]] and the rest of the survivors came Sinister, along with Rafix and Udar, who learned of Nikolas' betrayal from guards who attacked the group of assassins after Udar fired a fatal crossbow shot directly at the governor. After murdering all the guards, Sinister and the rest had to flee because they were not strong enough to take revenge on Nikolas, and they knew that the terrified and power-hungry Nikolas would not stop until he had killed all the inconvenient witnesses to his cruel crimes.
They hid in Trelis to wait out the threat and devise a plan to take revenge on Nikolas for his betrayal and the murder of almost all members of the Silver Speech. Thanks to friends who from Trelis, Sinister and the others got to Montera on the eve of Nikolai's appointment as governor. The remaining Sinister along with Udar kidnapped Nikolas from his own home and dragged him to a hideout behind a waterfall where he was subjected to weeks of torture carefully selected by Sinister and several other members. After this Nikolas was freed and news of his crimes spread throughout Myrtana making Nikolas an outcast, he had to hide for the rest of his life and the torture presented to him by Silver Speech definitely made it easier. Thanks to these events, Sinister earned the nickname of the Torturer of Montera.
After taking their revenge, each member stated that they would each go their separate ways but keep in touch with each other. And so Sinister set off for Nordmar, where he hadn't been in over five years. The first place Sinister went was to the Wolf Clan to meet an old friend of his father's there, [[Felix Roth|Felix Roth]], to ask him for a favor, which was to help him train in two-handed sword fighting. This is how Sinister spent two equal years training with Felix resulting in Sinister's excellent skill development and arousing interest among the warriors of the Fire Clan, the most prominent soldiers in all of Nordmar as well as not on the continent.
== Trivia ==
*...
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{{CharacterTemplate
| title=Sinister Cruz
| image=Sinister_S1.png
| image_desc=Sinister Cruz ([[Morgrad Prime]])
| alias=Nordmarian Butcher<br>White Wolf<br>Devil of Montera<br>Torturer of Montera<br>The Last Wolf
| origin=[[Wolf Clan]], [[Nordmar]]
| residence=[[Arkhan's House]], [[Myrtana]]
| age=36 ([[Year 807]])
| religion=[[Ignisnia]], indifferent
| status=Alive
| race=[[Human]]
| gender=Male
| height=190cm
| eye_color=Blue
| hair_color=Brown
| family=[[Wolf Clan]]<br>[[Arkhan Qualshy]] (adopted father)<br>[[Edmund Cruz]] (father, deceased)<br>[[Sereina Cruz]] (mother, deceased)<br>[[Liam Cruz]] (brother, deceased)<br>[[Cora Cruz]] (sister, deceased)
| factions=[[Orc Hunters]] (former)<br>[[Silver Speech]] (former)<br>None
}}'''Sinister Cruz''' is a powerful warrior from the Wolf Clan, the last survivor of the orc attack.
== Personality ==
Arrogant, he hates anything unnatural: i.e. [[Magic]], [[Gods]], and other mystical crap. He is honorable and loyal as long as someone is honest with him and his principles. He likes and respects [[Arkhan Qualshy|Arkhan]] but does not show it because of his lies. He is grateful to him because thanks to him he survived and learned many useful things. Despite all he has experienced, Sinister is very emotional so he is very much affected by the deaths of those close to him although he does not show it, he can be also very wrathful but can forgive. Through all these events, Sinister has closed himself off and does not show his feelings, making him seem insensitive.
== Abilities ==
*'''Very high endurance -''' Sinister is very durable or, in short, can withstand many blows and is not afraid of harsh conditions.
*'''High physical fitness -''' Sinister is very strong, fast and agile, thanks to self-denial in his determination to become the greatest warrior the earth has ever seen.
*'''High intellect -''' Sinister, despite his impulsiveness, usually thinks and then does, he is able to analyze situations and find a solution, he does not always succeed but so far he has managed to survive.
*'''Two-handed sword mastery -''' Sinister is a master of the two-handed sword thanks to years of training and developing his own fighting technique, he is arguably the best fighter the world has seen, he was even able to defeat the likes of [[Arkhan Qualshy]] and [[Bartired Qualshy]].
*'''Command skills -''' Sinister can lead a small squad in a regular war or carry out guerrilla warfare, and is no stranger to running small camps.
*'''Very high combat intelligence -''' Sinister is able to assess the strength of his opponent, learns with each fight and figures out a person very quickly, making him almost unbeatable in battle.
== History ==
Sinister was born in the smaller village of the Wolf Clan where his [[Edmund Cruz|father]] was the commander of the guards guarding the village and the right hand of the Wolf Clan chief. His [[Sereina Cruz|mother]] was a simple woman who took care of the household, and he had 2 siblings, an older brother [[Liam Cruz|Liam]] and a younger sister [[Cora Cruz|Core]]. The village was a peaceful place thanks in part to Sinister's father who was a veteran of the [[War against the Orcs|I War against the Orcs]] where he held the position of commander of the 3rd Corps of the [[Nordmar Army|Nordmar Force]]. Sinister grew up in a peaceful and prosperous village, and in his spare time he trained with his father in sword fighting. When Sinister grew older his father taught him to fight with a two-handed sword, until he was 10 years old when the village was attacked by Orcs. Unfortunately, at the same time, half of the guards guarding the young Sinister's village left to support the Orc Hunters from the Wolf Clan's main village. The Orcs burned buildings and killed anyone who got in their way, the guards couldn't organize quickly enough as they were left with almost only recruits, fortunately they were in time to evacuate some of the residents to a secret basement in the main building in the village and among them was Sinister along with his sister, brother and mother. After the sounds of fighting ceased, the residents waited out the day in the basement and then went outside, but they didn't expect the orcs to stay in the burned village, as they combed every account thoroughly as if in search of someone or something. The orcs immediately realized the presence of the villagers and finished the job, his sister was killed along with his mother because they were at the beginning of the crowd, while Sinister and his brother were at the end, at the last moment when they were about to kill Sinister his brother Liam protected him with his own body, and the last expression on his face was a warm smile and the movement of his lips probably saying some words. Sinister was left alone but at that moment a stranger appeared who killed the Orcas at an alarming rate, Sinister did not see who it was because he was holding his brother's corpse sitting on the ground. When it was all over he saw the face of Arkhan who was smiling as warmly at him as his brother had just done. After Sinister shook himself and Arkhan introduced himself, the search for his father immediately began, they found the corpse in front of where the door to the town hall once stood, the sword that Sinister had taken with him when he left the village with Arkhan lay there with him. They buried Sinister's family before leaving, however, and set out into the world together.
Sinister quickly got used to Arkhan. He also told him after a few weeks what exactly happened in the village and they promised each other never to return to this topic again. Arkhan wanting to teach the boy everything he himself knew about survival, combat, as well as life itself dealt harshly with him , Sinister was no stranger to this as his father, an old war veteran, used similar methods to those he had learned in the army, but Sinister did not follow Arkhan's recommendations as much as his father's for a simple reason, Arkhan was not his father. For as long as Sinister could remember he had always defied Arkhan and even as a last resort ran away from him, only to be found later in a nearby town or village where Sinister sometimes messed things up and sometimes just wanted to make friends, which is how, among other things, he met [[Hermit]]a. Arkhan, fearing for the boy, was very overprotective and did not allow him to move around too freely despite the boy's great independence. Sinister, contrary to how it would seem, liked his guardian very much, gave him respect and admired him. Arkhan's upbringing pleased Sinister at times, as his strictness reminded him of his long-dead father. The boy also set himself the goal of becoming the best, bravest and strongest warrior mother earth had the honor to bear. Over the years he has trained hard not only to fight with a sword, but also to develop his strength and agility, which has greatly benefited him in the future as he is stronger and more agile than most warriors.
One day after an argument with Arkhan, Sinister, as usual, took a little trip to de-stress, but something didn't sit right with him from the beginning, it seemed to him that someone was following him but he wasn't too concerned about it. When he reached a clearing in a small canyon he was surrounded by figures in black armor and there were black figures on top.
After a short battle and Sinister's defeat, Arkhan came to the rescue. Unfortunately, the mysterious people turned out to be very strong so Arkhan had to use his hidden powers, which Sinister did not know about before. The opponents were killed and a fierce argument arose between Sinister and Arkhan which led to another fight, this time between Sinister and Arkhan. Unfortunately, the not-yet-experienced Sinister lost this loss, after which he ran away from Arkhan for good.
This is how Sinister began his lonely trek around the world. First wanting to return to Nordmar, he joined bandits near Montera. Sinister, after only a month with the bandits, wanted to leave them to go to Nordmar, but unfortunately, the day before Sinister's planned escape from the bandits, the camp was attacked by guard captain [[Nikolas]]s. The bandits were uprooted as they were not expecting the attack, there would have been no casualties on the side of the guards had Sinister not killed two guards. The guard captain, seeing this, fled from Sinister who threw himself after him, and after leaving the cave, two dozen guards were already waiting for him. Sinister was captured and imprisoned in the dungeon, bad luck was that one of the guards he killed was the brother-in-law of the guard captain, the same bad luck was also that the captain was not fond of his brother-in-law and tolerated him only for the sake of his sister, who, as he put it, "loved the poor fool very much." Sinister was sentenced to death after judgment, but before that he was subjected to a very brutal torture that lasted two days, only after that they were going to execute him, but the captain had other plans for Sinister. Seeing that Sinister was more talented than his men of the guard, he decided to conscript him into his secret special squad, which performed tasks that were superior to ordinary guards and too dirty for the captain to afford to commission them to the guards.
On the day of the execution that was to take place in public, Nikolas commissioned his organization to recapture Sinister from the hands of the guards who were to bring him to the hanging yard. As usual, the captain's men completed the task without much difficulty. During that action Sinister met for the first time [[Udar Everett|Udar]], who was in the team that recaptured Sinister. After avoiding execution, Nikolas introduced Sinister to how things were going and recruited him into the ranks of his organization, at which time Sinister learned their name. The [[Silver Speech]], for that's what they used to call themselves, consisted head to head of outlaws who were too above average to join the regular bandits but not too good not to get caught.
For more than five years, Sinister carried out tasks assigned to him by Nikolas along with members of the Silver Speech. After so many years, Sinister became friends with the Silver Speech members and treated them like family. Over time, Nikolas' ambitions grew and he moved closer and closer to his goal of becoming governor of Montera. The Silver Speech was given more and more bloody, brutal and immoral tasks, which caused more and more hatred among the residents towards the organization, and to make matters worse Nikolas recruited common bandits, which did not please the members of the organization and commander [[Tandor]] himself.
In the end, Silver Speech was given a task, a task that would culminate their actions and put an end to the group's cruel activities once and for all, and the members themselves were to go their separate ways, the very day Sinister was waiting for, the day they would kill the governor of Montere and Nikolas himself would take over the office since all his enemies were already dead, and he himself was more than just the captain of the city guard. Nikolas became the hero who would liberate Montera from the fear that plagued it, the Silver Speech, and he earned that title by capturing minor members of the organization who were recruited by him to commission a terrible crime and then capture and execute them. It became obvious that after the death of the governor, he would easily take over his position since the people adored him and the rest of the important people were on his side. On that day Sinister was assigned to a group of [[Rafix]]'s, the right hand of [[Tandor]]'s and also his brother, together with [[Udar Everett|Udar]] they were tasked with killing the governor when he would speak under the strict protection of the guards. When the governor came out and spoke to the people of Montera, at the same time the city guards found the Silver Speech's hideout and slaughtered almost all the members of the organization. To the rescue of [[Tandor]] and the rest of the survivors came Sinister, along with Rafix and Udar, who learned of Nikolas' betrayal from guards who attacked the group of assassins after Udar fired a fatal crossbow shot directly at the governor. After murdering all the guards, Sinister and the rest had to flee because they were not strong enough to take revenge on Nikolas, and they knew that the terrified and power-hungry Nikolas would not stop until he had killed all the inconvenient witnesses to his cruel crimes.
They hid in Trelis to wait out the threat and devise a plan to take revenge on Nikolas for his betrayal and the murder of almost all members of the Silver Speech. Thanks to friends who from Trelis, Sinister and the others got to Montera on the eve of Nikolai's appointment as governor. The remaining Sinister along with Udar kidnapped Nikolas from his own home and dragged him to a hideout behind a waterfall where he was subjected to weeks of torture carefully selected by Sinister and several other members. After this Nikolas was freed and news of his crimes spread throughout Myrtana making Nikolas an outcast, he had to hide for the rest of his life and the torture presented to him by Silver Speech definitely made it easier. Thanks to these events, Sinister earned the nickname of the Torturer of Montera.
After taking their revenge, each member stated that they would each go their separate ways but keep in touch with each other. And so Sinister set off for Nordmar, where he hadn't been in over five years. The first place Sinister went was to the Wolf Clan to meet an old friend of his father's there, [[Felix Roth|Felix Roth]], to ask him for a favor, which was to help him train in two-handed sword fighting. This is how Sinister spent two equal years training with Felix resulting in Sinister's excellent skill development and arousing interest among the warriors of the Fire Clan, the most prominent soldiers in all of Nordmar as well as not on the continent.
== Trivia ==
*...
[[Category:Characters]]
[[Category:Characters from Drakania]]
[[Category:Characters from Insignia]]
b861d951ece618cb4f45f5c73a11b6029f77a089
File:Sinister S1.png
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2024-01-04T00:29:16Z
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Bartired Qualshy
0
12
24
2024-01-04T00:40:37Z
DamianQ
2
Created page with "{{CharacterTemplate | title=Bartired Qualshy | image=Bartired_S1.png | image_desc=Bartired Qualshy ([[Morgrad Prime]]) | alias=Kylin | origin=[[Isle of Drakania]], [[Greit Kingdom]] | residence=[[Atem]], [[Varant]] | age=40 ([[Year 803]]) | religion=[[Ignisnia]], [[Innos]] | status=Alive | race=[[Human]] | gender=Male | height=188cm | eye_color=Black | hair_color=Black | family=[[Qualshy Family]]<br>(adopted father, dead)<br>Arkhan Qual..."
wikitext
text/x-wiki
{{CharacterTemplate
| title=Bartired Qualshy
| image=Bartired_S1.png
| image_desc=Bartired Qualshy ([[Morgrad Prime]])
| alias=Kylin
| origin=[[Isle of Drakania]], [[Greit Kingdom]]
| residence=[[Atem]], [[Varant]]
| age=40 ([[Year 803]])
| religion=[[Ignisnia]], [[Innos]]
| status=Alive
| race=[[Human]]
| gender=Male
| height=188cm
| eye_color=Black
| hair_color=Black
| family=[[Qualshy Family]]<br>(adopted father, dead)<br>[[Arkhan Qualshy]] (brother, alive)<br>[[Brom Qualshy]] (father, deceased)<br>[[Selena Qualshy]] (mother, deceased)
| factions=[[Black Market]]<br>[[Hashishins]]
}}'''Bartired Qualshy''' is [[Arkhan Qualshy]]'s brother and the last of [[Qualshy Family]].
== Personality ==
Arrogant, does not trust supernatural phenomena. He hates to lose, just like his brother. He loves to play with others so that everything always goes according to his plan. He is an honorable warrior. And even if demons were to tear his body from the inside out he will never give up his pride.
== Abilities ==
*'''Dual-blade sword mastery'''
*'''High command skills and persuasion'''
*'''High combat intelligence'''
*'''Pervasive intellect'''
*'''Huge reserves of magical energy -''' like everyone in the Qualshy family, he has near infinite supply of magical energy
== History ==
He was born on [[Isle of Drakania|Drakania]]. He was, however, raised in [[Myrtana]], as his parents divorced and his mother took him with her. [[Selena Qualshy]], for that was his mother's name, moved with her son to a wealthy nobleman from Myrtana. Bartired grew up in the nobleman's mansion in affluence and luxury that not one commoner would have been willing to sell his soul to [[Beliar]] himself for the goods he possessed.
...
== Trivia ==
*Arkhan and Bartired became brothers by chance, during one of the first editions of the [[Kingdom of Drakania (Server)|Kingdom of Drakania]] Role-Play server.
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{{CharacterTemplate
| title=Bartired Qualshy
| image=Bartired_S1.png
| image_desc=Bartired Qualshy ([[Morgrad Prime]])
| alias=Kylin
| origin=[[Isle of Drakania]], [[Greit Kingdom]] (born)<br>[[Geldern]], [[Myrtana]] (raised)
| residence=[[Atem]], [[Varant]]
| age=40 ([[Year 803]])
| religion=[[Ignisnia]], [[Innos]]
| status=Alive
| race=[[Human]]
| gender=Male
| height=188cm
| eye_color=Black
| hair_color=Black
| family=[[Qualshy Family]]<br>(adopted father, dead)<br>[[Arkhan Qualshy]] (brother, alive)<br>[[Brom Qualshy]] (father, deceased)<br>[[Selena Qualshy]] (mother, deceased)
| factions=[[Black Market]]<br>[[Hashishins]]
}}'''Bartired Qualshy''' is [[Arkhan Qualshy]]'s brother and the last of [[Qualshy Family]].
== Personality ==
Arrogant, does not trust supernatural phenomena. He hates to lose, just like his brother. He loves to play with others so that everything always goes according to his plan. He is an honorable warrior. And even if demons were to tear his body from the inside out he will never give up his pride.
== Abilities ==
*'''Dual-blade sword mastery'''
*'''High command skills and persuasion'''
*'''High combat intelligence'''
*'''Pervasive intellect'''
*'''Huge reserves of magical energy -''' like everyone in the Qualshy family, he has near infinite supply of magical energy
== History ==
He was born on [[Isle of Drakania|Drakania]]. He was, however, raised in [[Myrtana]], as his parents divorced and his mother took him with her. [[Selena Qualshy]], for that was his mother's name, moved with her son to a wealthy nobleman from Myrtana. Bartired grew up in the nobleman's mansion in affluence and luxury that not one commoner would have been willing to sell his soul to [[Beliar]] himself for the goods he possessed.
...
== Trivia ==
*Arkhan and Bartired became brothers by chance, during one of the first editions of the [[Kingdom of Drakania (Server)|Kingdom of Drakania]] Role-Play server.
fb159ff2917487fad5d282fb06006258d871912e
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{{CharacterTemplate
| title=Bartired Qualshy
| image=Bartired_S1.png
| image_desc=Bartired Qualshy ([[Morgrad Prime]])
| alias=Kylin
| origin=[[Isle of Drakania]], [[Greit Kingdom]] (born)<br>[[Geldern]], [[Myrtana]] (raised)
| residence=[[Atem]], [[Varant]]
| age=40 ([[Year 803]])
| religion=[[Ignisnia]], [[Innos]]
| status=Alive
| race=[[Human]]
| gender=Male
| height=188cm
| eye_color=Black
| hair_color=Black
| family=[[Qualshy Family]]<br>(adopted father, dead)<br>[[Arkhan Qualshy]] (brother, alive)<br>[[Brom Qualshy]] (father, deceased)<br>[[Selena Qualshy]] (mother, deceased)
| factions=[[Black Market]]<br>[[Hashishins]]
}}'''Bartired Qualshy''' is [[Arkhan Qualshy]]'s brother and the last of [[Qualshy Family]].
== Personality ==
Arrogant, does not trust supernatural phenomena. He hates to lose, just like his brother. He loves to play with others so that everything always goes according to his plan. He is an honorable warrior. And even if demons were to tear his body from the inside out he will never give up his pride.
== Abilities ==
*'''Dual-blade sword mastery'''
*'''High command skills and persuasion'''
*'''High combat intelligence'''
*'''Pervasive intellect'''
*'''Huge reserves of magical energy -''' like everyone in the Qualshy family, he has near infinite supply of magical energy
== History ==
He was born on [[Isle of Drakania|Drakania]]. He was, however, raised in [[Myrtana]], as his parents divorced and his mother took him with her. [[Selena Qualshy]], for that was his mother's name, moved with her son to a wealthy nobleman from Myrtana. Bartired grew up in the nobleman's mansion in affluence and luxury that not one commoner would have been willing to sell his soul to [[Beliar]] himself for the goods he possessed.
...
== Trivia ==
*Arkhan and Bartired became brothers by chance, during one of the first editions of the [[Kingdom of Drakania (Server)|Kingdom of Drakania]] Role-Play server.
[[Category:Characters]]
[[Category:Characters from Drakania]]
[[Category:Characters from Insignia]]
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Category:Characters
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Created page with "== Here you'll find a list of all Characters on the wiki. =="
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== Here you'll find a list of all Characters on the wiki. ==
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/* Here you'll find a list of all Characters on the wiki. */
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Here you'll find a list of all Characters on the wiki.
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Presler
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2024-01-04T01:22:23Z
DamianQ
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Created page with "{{CharacterTemplate | title=Presler | image=Presler_S1.png | image_desc=Presler([[Morgrad Prime]]) | origin=[[Gotha]], [[Myrtana]] | residence=[[City of Khorinis]], [[Khorinis Island]] | age=Early Twenties | religion=[[Ignisnia]], [[Adanos]] | status=Alive | race=[[Human]] | gender=Male | family=Sheep farmers; three half brothers (two deceased), raised by his cuck uncle (deceased) mother (deceased) and largely educated by his biological father, o..."
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{{CharacterTemplate
| title=Presler
| image=Presler_S1.png
| image_desc=Presler([[Morgrad Prime]])
| origin=[[Gotha]], [[Myrtana]]
| residence=[[City of Khorinis]], [[Khorinis Island]]
| age=Early Twenties
| religion=[[Ignisnia]], [[Adanos]]
| status=Alive
| race=[[Human]]
| gender=Male
| family=Sheep farmers; three half brothers (two deceased), raised by his cuck uncle (deceased) mother (deceased) and largely educated by his biological father, on occasion (Pilgrim of Adanos)
| factions=Sheep Farming Guild (former)<br>Novice of Adanos teachings<br>[[Khorinis City Guard]]
}}'''Presler''' is as dumb as he looks.
== Personality ==
Naive, kindhearted, friendly, a little rebellious, on rare occasions: capable of wisdom far beyond his age.
== Abilities ==
*Understands the basics of skinning animals, tailoring and some herb identification due to farm life.
*Likes to hit things with a big stick.
*Capable of some rudimentary magics with scrolls, preferring healing and water spells.
== History ==
Grandfather was a landholder, granted by military service. Uncle followed suit and inherited the family sheep farm. Biological father joined the priests of Adanos but mostly looked to spread teachings, rather than sit in a church all week. Presler was born to a union to his "uncle" and his mother. Grew up under strict discipline from his "father" and grandfather, leading to something of an understanding of military structure.
Was expected to join the service, but his "uncle" sought to guide him towards the priesthood and taught him practical advice along with Adanos teachings whenever he visited. Presler's uncle, aware of the incoming dangers of staying on the mainland, took Presler away from his family's farm once he came of age. There, he furthered the young man's education and travelled the mainland for about a year until it became too dangerous.
There, Preseler was sent to Khorinis, with the promise that his uncle would join him later. Upon arrival at the island, Presler was immediately conscripted into the militia and put to work, much to his initial dismay. However, he eventually started to fit into the role... Sort of.
Most of his family died at the Gotha incident.
== Trivia ==
*Communes with Adanos with various degrees of success.
*Cannot cook. His whore mother taught him how to not do so.
*Enjoys a little bit of gardening still.
[[Category:Characters]]
[[Category:Characters from Immersive Khorinis]]
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MediaWiki:Sidebar
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